3v3 Frost Queens Claim
I would like to know if you are going to change or remove the item frost queens claim for 3v3s... the map is significantly smaller making the item 10x more effective and creating an un-fun experience. Please look into this.
I would like to know if you are going to change or remove the item frost queens claim for 3v3s... the map is significantly smaller making the item 10x more effective and creating an un-fun experience. Please look into this.
vision control isn't supposed to be a thing in 3v3s
Riot historically has shown that they very rarely give any fucks about the issues with other maps, unfortunately. :/
I wouldn't mind if it just gave vision of the target or had it's travel range reduced, and if it HAD to have a slow, it would be like 20%.
is annoying-ish there too since you will almost always be near a wall.
Sorry, it's TT. It's going to take a back seat to everything else Riot is trying to straighten out right now. Sucks I understand, but what can ya do.
I upvoted. Upvote me if you support this discusion. kapa
FQC is a very "meh" item in 3v3s and is highly outclassed by actual items like Wooglet's Witchcap, Morellonomicon, even Athene's Unholy Grail if they have enough magic damage.
I play a good amount of 3v3s and I've never lost to someone that built FQC. It just doesn't have enough raw stats to be justified in 3v3s. You have to play a really derpy match to not win against someone with one.
Sorry, but FQC is basically 5s-exclusive already in terms of utility. It's newbie-bait for TT.
This deserves more upvotes.
Or better yet, we can make AD itemization on that map not terrible. Sanguine is rather mediocre and half of the items for an ADC are non-existent on that map. ER isn't there and Van Damms is worse than IE in every way. Don't even get me started on Dervish Blade. Like I understand why none of these items were on before and that was because BF was too expensive, but when NL got lowered in price at the mid season last year they introduced it back to the other modes that same patch iirc. Why can't this happen to BF now that it is much cheaper?
Another rant is the removal of items that do not make sense for being removed at all. FQC aside (which does indeed make sense to be removed if it does or at least swap the active on that map), most items that were never added to that map or have since been reworked to "better" items for that map, should be added to at least add more options for builds. Warmogs and BT were originally not on reworked TT because of their boring stack mechanic that went against the "fast-paced shorter games". These items have now been reworked and are infinitely better than their TT equivenlents of Overlords Bloodmail and Sanguine Blade.
Now we can get to items that should have been included from the beginning. Thornmail, despite not being the "best" item right now, is still a very good item to build against very fast auto attackers and AD champs in general due to its 100 armor. Also due to hardly any crit options on the map, the only options for AD champions are ones that hit hard due to ArP and raw AD (Riven/Darius/Zed/etc.) or those that attack very fast to get their damage (since AS itemization on TT isn't too terrible) such as Vayne, Xin Zhao, and Master Yi. Sated Yi/Xin are very hard to build against on TT since they do a lot of mixed damage, but are very weak to Thornmail and will usually kill themselves very fast if you purchase one. This option is not available on TT so this would be a nice addition
A minor homeguards would be welcome imo to let people at least somewhat leave the fountain and heal faster (make it last enough to get to inhibitor tower or at least make the U-Turn for the nexus).
I have already said the BF items would be nice to see on TT now that BF has gotten cheaper and Warmogs should also join since it's rework into a not terrible item.
Basically every item that is not on TT now, but is on SR should probably be added since they have, for the most part, fixed any problems with the items to make them better for the map. GA is the only item I can safely say shouldn't be added, but another item with Armor and MR not named Moonflair Spellblade should probably be added to help tanks against mixed comps.
Riot doesnt care about anything other than the summoners rift and money basically. The meta right now is terrible and poppy, illoai, tahm, mundo and other tanks are running rampant and theres no way for adcs or assassins to stop them for the most part ( they can be but its still unreal how stupid strong they are). There is no solo que for TT making it so you have to deal with more people in 5v5 and the more people in 1 game there is always more toxicity its just a problem. Champion pools are currently very limited with the new runic masteries and popular tank picks like trundle, illoai, tahm and poppy, making the gameplay extremely stale and uninteresting. if poppy tahm and illoai were nerfed as they should be the game can start to get better and 3v3 would see much improvement on how to itemize because you wouldnt have to build to kill tanks but rather whats a presence on the map. Twisted treeline is my favorite mode because of how fast paced the game is and usually i face more challenging people like diamonds and the occasional challenger players which makes the game worth playing and i can actually have fun with the game, so when changes that hit this mode hard make the experience very lack luster its very frustrating that riot doesnt take this game mode into consideration when operating their changes.