Twitch Ultimate - Rat-a-tat-tat Not Damaging Nexus-- Not intuitive and causes losses.

KidDizaster··58 votes·5,480 views

I understand that Twitch's ult does not deal damage to the nexus for balance purposes (EDIT- Or it appears it may be a bug, it seems I was misinformed). But there needs to be some alert to Twitch players that this is the case so they do not go in for the win with their ult and then deal no damage! Last game our Twitch tried to sneak the nexus and would have been able to kill it with regular auto attacks, but tried to ult to destroy it due to not knowing about this mechanic/bug. Because of this we lost the game. This mechanic/bug is completely not intuitive and causes frustration for players who do not know about it.

36 Comments

Crimson5pheonix10 votes

It's not for balance purposes to my knowledge, it's a long standing bug. It used to affect the inhibitors, but they fixed that some time ago.

ceaselessphantom1 votes

It's not for balance purposes to my knowledge, it's a long standing bug. It used to affect the inhibitors, but they fixed that some time ago.

Than I do not get how it would not be fixed for the Nexus since Riot said they are classified as inhibitors. (The reason why they give 50 gold.)

Janna Windgale1 votes

This been occuring every now and then since the rework/launch of Twitch, before that I had no trouble with his ult.

RasCaelestis1 votes

Earlier this week I saw a Twitch ult do no damage to an inhibitor. It wasn't even the 'pass-through a target' damage. He was autoattacking the inhibitor directly and it took no damge from any of his attacks.

The Red Warden7 votes

Riot knows that and doesn't care. This argument has existed since his ult was put into the game and nothing is ever done about it. Riot doesn't care about it.

KzooCrasher10 votes

Would love to see the quote of them saying that. Till then your just blowing smoke

NinjaGinge234 votes

Riot has stated that his ult not damaging the nexus is known many times. And has not ever taken the time to fix it.

KzooCrasher1 votes

So what your saying is you have no idea whether they care or not.... you only know they haven't fixed it yet.... k say that next time instead of slandering a company with just a hunch

The Red Warden3 votes

The reason I said what I did was because of the reason the person above me said and that I have seen many other threads about this exact issue that never receive a rioter response confirming the issue. This is a major bug that can and has lost many games that would have ended as a win if not for this bug. All they would have to do for it anyway is add one more sentence to the tooltip about how it doesn't effect the nexus, how hard is that. The only way a Twitch player can learn about it is when they either suffer from it or read a guide that mentions it.

AmazingGoat3 votes

This reminds me of an LCS or challenger promotion series game I watched where a Lucian player was trying to finish off the nexus and triggered his ult. The announcers noted in horrified tones that the culling doesn't do any damage to buildings. He was killed before he could finish killing the nexus. I believe that his team went on to win anyway, but it was pretty painful to watch.

ScrotumPop2 votes

he triggered the ult to then cancel it for the double shot from his passive. However, Riot had recently added in a quickfix that made his ult channel, as to prevent players from accidentally cancelling the ult with a second quick press of r. it was painful to watch though. And I saw a Twitch backdoor my team once and ult to finish the nexus off. We later lost, but if we had won because of that it would have felt like a hollow victory honestly.

The Storm Dragon2 votes

I actually won a game because of this bug. Twitch tried to backdoor and had to pop ult to kill the person who went to stop him, so he couldn't damage the Nexus while we took theirs.

Elemon5 votes

I feel like this would be less of a problem if he could cancel his ult so he didn't have to wait for the full duration before he could damage it...

Shíny2 votes

Its a technical limitation that has been in the game for 4 years http://forums.na.leagueoflegends.com/board/showthread.php?p=3607838#3607838

No, it is by technical limitation. We'd have to get an engineer to re-code Inhibitors / Nexuses for this to be fixed I believe. -Riot statikk

Hopefully with the new graphical and technical update to the rift they'll look at this.

Narasimha8 votes

This is the best explanation. Twich's ult turns his auto attacks into skillshots.

A BlTCH SLAP1 votes

This is the best explanation. Twich's ult turns his auto attacks into skillshots.

Yeah I think because there's likely some issue in coding where AAs must stop when it hits their target. Special AAs like on Jinx rockets or Kayle E is diff because it is an on hit effect but the basic AA still just stops at the target.

In order for it to pierce and travel through the target in the same shot prob has to turn it into a skillshot/spell

DaCush4 votes

Nah, cause then he wouldn't be able to hit turrets with it. He can attack turrets while ult is active but just not the inhibs/nexus so it's not because it turns into a skillshot.

Rock Rockburgh1 votes

From my understanding, it seems like the easiest fix would be to make it like Cho'Gath's Void Spikes. (I think?) Just create a secondary projectile after the first one hits. It's not as if Cho can't damage nexus with that active, right?

Ulquiorra9953 votes

Its a technical limitation that has been in the game for 4 years http://forums.na.leagueoflegends.com/board/showthread.php?p=3607838#3607838

No, it is by technical limitation. We'd have to get an engineer to re-code Inhibitors / Nexuses for this to be fixed I believe. -Riot statikk

Hopefully with the new graphical and technical update to the rift they'll look at this.

It's a known issue for 4 years? Couldn't they've at least put it into ability description because it is potentially game breaking with thinking you'll get some extra AA power before someone respawns but instead end up dealing 0 damage to nexus and losing? Honestly, not adding even a simple "this ability can't damage nexus" is pure, unprofessional laziness. And don't go "It's a bug, it shouldn't be a part of the tooltip" on me. If it's in here for so long then it is a part of the ability, intentional or not.

TeemoHunter13372 votes

just let twitch press R again to cancel his ult if they cant fix the coding

GrandMa5TR2 votes

I would say now Twitch has been nerfed substantially we might as well give him this.

7ha7guy7771 votes

what if they just reduce (technically boost since it's currently 0) the damage it does to normal levels?

Trading Aces1 votes

bumperino

NoMonku1 votes

I think you can kill inhibs with it, just not nexus turrets. This is one thing I don't understand. It doesn't notify you anywhere to my knowledge and the only time I've learned is by doing it myself and then talking about it with other people. I feel the ability is similar to Jinx/Kog ranged increases so I'm not too sure why it can't affect the nexus, ESPECIALLY when it hits other things like turrets/inhibs. I mean I'm fine if they don't want it to, I'd just rather they clarify it or invent some bs reason why it can/can't.

Raptamei1 votes

Knowledge is a skill. It's fine.

NinjaGinge235 votes

Auto attacks deal no damage. its fine

Knight Devout1 votes

Fix pls-

Kythers1 votes

Yeah, instead of fixing a bug they did this

god bless

GoldenLeSpoink1 votes

Its a bug, It's not intended to do that; at any way is this balancing at all. Think about it, if Vayne can ult and do damage to the Nexus, why can't Twitch do it?

Kapparoth1 votes

If you're at a point where you're damaging the Nexus, Twitch's ult not doing extra damage to the nexus is no excuse for losing.

Vesarixx2 votes

the issue isn't about it not dealing extra damage, it deals 0 damage.

Kapparoth1 votes

Really? Must have misinterpreted then. That's obviously a glitch and I hope it's patched ASAP.

Juggernaut Jesus1 votes

Didn't they prevent his R from doing damage to the nexus and inhibs because he could target the towers and damage the inhib/nexus?

Featherztorm1 votes

Didn't they prevent his R from doing damage to the nexus and inhibs because he could target the towers and damage the inhib/nexus?

Not even close, as the inhibs and nexus become completely deactivated in the game until the turret that guards them is destroyed. Meaning, not even God can touch the inhib or nexus whilst the guarding turret is up and do damage. Take this example code..

int inhibMid = 0; int inhibTop = 0; int inhibBot = 0; boolean turret = t;

while(turret != f) { inhibTop ... inhibMid ... }

Basic algorithm that'll describe the sheer BASICS of a certain code, obviously it goes 10000x more in-depth, but all it says is, the top, mid, and bot inhibs are deactivated from start - noted with integer 0, and turret - which represents guarding turret activation - is set to a TRUE or FALSE variable of TRUE. While the turret is active, or in this case, when the turret is not set to deactivated, then the inhibitors remain deactivated. Until the turrets are deactivated, the inhibs will never be activated.

0201 votes

They still havent fixed this on aram.

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