2v5 from 0 minutes still lose 22 LP

Spyrothedrag··2 votes·688 views

FUCK THIS UNFAIR SYSTEM!!! I was 2v5 from minute 0, over half my team didn't even fucking load into the game. WHY DO I LOSE FULL LP MORE LP LOST THAN THE GAME I JUST WON! This makes no sense if half my team is gone from the start of a god damn 22 minute game WHY DO I LOSE FULL LP FIX THIS SYSTEM.. I'm about done with this game shit like this is retarded.

12 Comments

AttackOnTeemos1 votes

[slayer-pantheon-popcorn] , So you saying Riot should give you a lost prevention and the other team no LP from that win. I bet you are also one of those people would NEVER kill someone who just d/ced as well right? :D

Spyrothedrag1 votes

Killing someone who d/c'd is not doing something wrong for 2 reasons. 1.) someone would literally d/c mid fight you can't stop from killing them 2.) It doesn't tell you when ENEMIES d/c so you can't know if they are faking.

Riot should give me a loss prevention when they go afk from 0 minutes in for nearly 25 mins Idc if the enemy gains lp from it. As long as I don't get punished for THREE random afks at 2 mins.

Live2LetDie1 votes

You lose more than you gain because your mmr is lower than the average for that division.

KazaJhodo1 votes

Something does need to be done about afks. Its tricky to deal with though, because then people could afk on purpose to save their themselves a loss.

It is really frustrating. I proposed an idea in another post that doesn't exactly fix this, but it gives some more options at least. Ways to save yourself from losing the full lp amount if you play well.

Sorry man. The only thing I can think of is if the game is stopped short on detection and then lp is calculated based on game length or something- but I haven't thought it through there is nothing easy about that one.

I go into detail about an idea to get us in the right direction about the ranked system in this post though. Like I said, it doesn't exactly solve this specific issue, but at the very least trolls and afks would quickly goto the bottom of the barrel- which in a way solves the issue... kinda.

Fixing the Ranked Ladder System

For instance by what I suggest, if you had played well and picked off some champs, ended with a good score, you wouldn't lose the full amount of lp.

Spyrothedrag1 votes

It's not as hard as people say and I'm tired of people saying it is. If you have even 1 teamate who has been disconnected for more than 85% of the the game time then you get loss prevention. It's simple and you can't know how a game will go in 5 minutes minions don't properly spawn and get to lane before 2:30. If someone leaves dump the lp on them to be lost if they left before the game was 50% over, and if they left after the game was pretty much over double lp losses on them and reduce the others by a few points. These would be fair systems and leave buster is still a thing make it harsher when someone physically hits the quit game button.

CR4ZYRONDH4VI1 votes

yeah riot does need to change that.

Illgore1 votes

You lose full xp, because otherwise people would abuse it to dodge unfavorable matches(-ups). If there would be any way to dodge games with lesser LP loss at the beginning, people would abuse it, just simple as that.

and the reason if you win/lose more or lesser LP depends on the difference (if any) between the two teams elo. If you lose to someone with lesser elo, you loose more LP. On the other hand, you get more LP for winning against teams with higher elo.

I know, games with afk people are annoying as hell, but there is no real way to deal with that (even for riot. I mean, what could they do about the people that go afk? they can penalize them with bans, but that doesn't help you in your game). You just have to bear it and hope that rngsus will give the enemy team the afk players next time^^ I mean, it can't be always you, you gets into the team with afk guys and facing always a full 5man team.

DrNova1 votes

{quoted}

You lose full xp, because otherwise people would abuse it to dodge unfavorable matches(-ups). If there would be any way to dodge games with lesser LP loss at the beginning, people would abuse it, just simple as that.

and the reason if you win/lose more or lesser LP depends on the difference (if any) between the two teams elo. If you lose to someone with lesser elo, you loose more LP. On the other hand, you get more LP for winning against teams with higher elo.

I know, games with afk people are annoying as hell, but there is no real way to deal with that (even for riot. I mean, what could they do about the people that go afk? they can penalize them with bans, but that doesn't help you in your game). You just have to bear it and hope that rngsus will give the enemy team the afk players next time^^ I mean, it can't be always you, you gets into the team with afk guys and facing always a full 5man team.

First that's bullshit. People who would dodge because of an "unfavorable matchup" would do so before the match starts, not wait till loading screen.

Second he is talking about people straight up not loading and that being an unfair way to lose lp.

Last plenty of games simply don't start the match if not everyone is loads, saying riot can't accomplish this is stupidly wrong.

EXE FallenKnight1 votes

{quoted}

First that's bullshit. People who would dodge because of an "unfavorable matchup" would do so before the match starts, not wait till loading screen.

Second he is talking about people straight up not loading and that being an unfair way to lose lp.

Last plenty of games simply don't start the match if not everyone is loads, saying riot can't accomplish this is stupidly wrong.

with the nightmarishly long amount of time we have to wait through the new champ select with dodgers and afkers could you imagine the amount of time we would just be waiting around if they just dropped the games in that case. there are 2-3 different ways riot tried to prevent people from afking in champ select alone as well as the fact that the game waits for a certain amount of time for players to load in before it even starts so riot has taken steps to try and prevent this issue

DrNova1 votes

{quoted}

with the nightmarishly long amount of time we have to wait through the new champ select with dodgers and afkers could you imagine the amount of time we would just be waiting around if they just dropped the games in that case. there are 2-3 different ways riot tried to prevent people from afking in champ select alone as well as the fact that the game waits for a certain amount of time for players to load in before it even starts so riot has taken steps to try and prevent this issue

That is also stupid. Everyone would rather wait an extra 5min tops for another match then the slow 20(minimum) to 40 min of slowly getting your ass beat because you have an afk, not to mention the near garunteed loss in lp.

In what world would someone rather go through that then wait a few more min for a full team? Get real....

EXE FallenKnight1 votes

The problem is no matter what riot would do there would be people trying to exploit it. Not to mention the amount of "innocent" players, would it be fair to dump 50-60-70-even 100 lp loss on one person because all of a sudden a car hits a power pole down the line and knocks their power or internet out? You have to remember that for every time someone has been screwed over by the unfair events someone else is positively affected. unless they had someone spectating every game (like a judge) and alloting LP based on each individual performance or instance then there is no way to do an adaptive system to meet EVERYONE's needs. There is just not good enough tech to create a system that is adaptive enough to counter the HUMAN element in this game. Yeah it sucks when you are 2v5 or have an intentional feeder or when anything else brings you down in ranked, but there is nothing riot can do about that apart from making it a bot vs bot game.

EXE FallenKnight1 votes

I mean Thats why the report button is there, but the problem is there are so many people who try to exploit that as well that even then riot has to be lenient because there are so many false reports. You want these kinds of problems to go away? You better start convincing the community to change the way it is because riot can only do so much in that aspect.

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