@any Rioter, a serious question about Mordekiaser's w exp passive:

Jotunheimr··1 votes·326 views

Hello, and thank you for taking the time to read and reply to this thread.

Please correct me if I am wrong: On normal champions, if 2 players in a duo lane hit a minion, they each get 50% experience from said minion kill.

Before the w exp nerf, Mordekiaser gained 100% exp from said minion even if your duo lane partner hit the minion, as long as w is up when the minion was last hit.

With the passive currently giving 50% exp in said scenario instead of 100%, does this mean that Morde is getting the same exp as any other champion that has no exp passive? Or, is it an additional 50% on top of the base exp one would earn?

If it is the latter, which I think it is, than Mordekiaser is getting a total of 100% exp(50% from hitting and 50% from passive)from last hitting with w currenly, yes? If this is correct, than pre w passive nerf Mordekiaser was getting a total of 150% exp from minion kill, yes?

On a side note, with the 50% nerf on w's passive, the fact that Mordekiaser is immobile and squishy, plus the upcoming Marksman updates, can we expect Mordekiaser to get a solo cast damage over time w?

I understand that csing is very important in the game, and I just wanted to be positive on how the experience mechanic operates so I can better my gameplay.

Thank you, and I look forward to your feedback. :)

6 Comments

Khâmul2 votes

Just imagine that a minion gives 100 xp. in a classic duo botlane,the adc take 50 and the support take 50. With the old Morde passive: Morde takes 100 and the support takes 50. Now with the new passive,it's 50% effective (50% of the bonus xp,so 50% of 50 = 25).In the end: Morde takes 75 and support takes 50. is it clear?

Jotunheimr1 votes

{quoted}

Just imagine that a minion gives 100 xp. in a classic duo botlane,the adc take 50 and the support take 50. With the old Morde passive: Morde takes 100 and the support takes 50. Now with the new passive,it's 50% effective (50% of the bonus xp,so 50% of 50 = 25).In the end: Morde takes 75 and support takes 50. is it clear?

I see. Thank you for clarifying! :)

I'm starting to be able to to land reactivation damage on w on champs, but I tell ya what, it's hard to land with Morde's movespeed. Getting better the more I play him tho.

Now let's hope a red answers the question of solo cast AoE DoT w. It can make Morde viable in a solo lane again!!

On another note, I've noticed that sacrificing a jungler to do a duo top with Morde is halarious, and is good for keeping the enemy jungler from ganking bot, as they are forced to consistanly gank top. I think that is much better than bot lane Morde by a long shot. Unfortunatly, most people freak out when I suggest this, but maaannn, I won 2 ranked games like that. It was awsome. The exp passive makes it okay, although I'd be willing to sacrifice it for solo DoT damage. Sadly, people just shin the idea as soon as I offer it. I wonder how I can get people to warm up to a Morde duo top.

OBJECTIVES OP, YA KNOW WHAT I MEAN?

Khâmul1 votes

I already tried it in midllane( premade with my jungler not for ganking,but to let the birds in the jungle for sustain. for botlane,you should take a support with control (leona,morgana is good too etc..). Ajust your playstyle considering the opponent. I play morde as a bruiser ap (so it didn't really change from the previous morde haha). duo top is fine. but just make sure you can take objectives because to contest the drake,your team may struggle so try to adjust your picks knowing that :)

Jotunheimr1 votes

{quoted}

I already tried it in midllane( premade with my jungler not for ganking,but to let the birds in the jungle for sustain. for botlane,you should take a support with control (leona,morgana is good too etc..). Ajust your playstyle considering the opponent. I play morde as a bruiser ap (so it didn't really change from the previous morde haha). duo top is fine. but just make sure you can take objectives because to contest the drake,your team may struggle so try to adjust your picks knowing that :)

Yeah, I've won all 3 duo top lanes I've played. I also build Morde as a bruiser, but not full ap. First, I tank with health, resistances, and get speed as my core. Than, I go infinity edge and deathcap for the Ad and Ap( boost for all abilities plus a chance to crit to save my ass in bad situations---huehuehue). And of course, the other slot is a situational item, although built resistances are, too, but deadman's is a MUST. Also Rylia's kicks ass.

I tried Black Cleaver on him as a first item awhile back. Woahhhhh, health, armor pen, movespeed on hit, and extra cdr to land more q's? YES. It's still not as noce as a full damage item and a full tank item tho. I tend to build Morde as a tank early, than build for damage afterwards. My early game Morde UP, late game Morde OP. Get AD first before ADkiaser falls off after my tanks, than AP for my other abilities and pushing potential. I used to max q and e. Now I focus q and w since I stick with my team more for objectives. Even solo lane, I do that for the heal since I've tearned to time it right to hit and how it operates.

WOAH WAIT A SECOND

In solo lane, if Morde has w activated and last hits minions with AA during, does he still get bonus exp from that minion????? Ohhhhh man I hope so! If so I need to do that when I'm csing!!! It could be what I'm doing wrong with solokiaser!:D

Morde es numero uno after all, perhaps one must be numero uno to play numero uno..

You know like zed and yasuo. High skill cap, but if you don't get the dynamics, OP when mastered.

Khâmul1 votes

You don't need to have your W activated to get xp. if you're in sololane,you don't have bonus xp,because you're alone. the bonus xp is available only if there's an ally :) here's my build :item 3006 item 3151 item 3065 item 3143 item 3116 (my core build) depending of the team,i can take for the last slot item 3102 item 3152 item 3089 item 3742 (and others,depending of the team)

ps: i don't think you need armor penetration. even if your Q scale on AD (and AP),it makes MAGIC damages. so you'll need magic penetration to make more damages :)

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