Sona Rework Idea
[Q] - Sona blasts blue energy from her etwahl in a 700D line, inflicting 60/105/150/195/240 (+40% AP) magic damage on all enemies in the path. Allied Champions in this path are buffed for up to 3s, causing their next basic attack to inflict 10/30/50/70/90 (+10% AP) bonus magic damage. Sona will also receive this buff on cast. If Power Chord has maximum stacks after this spell, damage is increased by 40% <Mana> 45/50/55/60/65 <CD> 7
[W] - Sona blasts green energy from her etwahl to the target point, healing allied Champions in a 200D area by 30/60/90/120/150 (+15% AP) plus 6/7/8/9/10% of their max HP. Sona is healed for 200% of the flat value regardless if she is in the impact area. If Power Chord has maximum stacks after this spell, damage reduces the target's Damage Output by 15/18/21/24/27% for 3s. <Mana> 70/75/80/85/90 <CD> 10
[E] - Sona blasts purple energy from her etwahl to the target allied unit, granting all allies in a 200D area 12/13/14/15/16% (+1% per 70 AP) Movement that decays over 2s. Sona will also receive this buff on cast. If Power Chord has maximum stacks after this spell, damage will Slow the target by 20/25/30/35/40% for 3s. <Mana> 65/70/75/80/85 <CD> 11
[R] - Sona unleashes massive power in a 750D line, inflicting 150/250/350 (+65% AP) magic damage on all enemy Champions struck and Stunning them for 1.5s. Based on this spell rank, normal spells have 5/10/15% bonus AP in damage, 30/50/70 bonus flat healing, and 2/4/6% bonus Movement respectively. <Mana> 150 <CD> 140/125/110
Ability "Power Chord" - After using 3 spells, Sona's next basic attack is empowered to inflict 10 (+5xLv)(+15% AP) bonus magic damage. The bonus effect depends on the spell last used before attacking.
Comments, not hatred please.
