Warmogs Balance Please?
Is there any way Warmogs passive cannot be disabled by minion damage? Pretty sure it would be more viable if you were trying to regen and one minion auto stops it and then you have to wait 8 seconds again. In this meta it would be much easier to just recall using the 8 seconds, buy something, and use the 20 min homeguards to get back into the fight.
tldr: making warmogs passive not deactivate with minion damage would make it more viable.
strut level...