@Riot: Different Mana interactions.

El Dez·6/10/2015, 10:31:13 PM·1 votes·485 views

I was just wondering if at any point you'd tried different ways to use mana as a resource beyond (damage/health/shield) scaling. For example, have you considered creating an ability where the champion needed x amount of mana to use an ability, but it didn't consume x mana. Going OOM could still prevent you from using the ability, but it would otherwise have no restrictions above a certain threshold. A low mana pool would still be a sign of weakness and this ability could remain costless.

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