Pantheon Stun Minimum Cast Time

Crimbop·4/4/2017, 12:56:40 PM·3 votes·593 views

Anyone else think Panth's jump stun should have to at least go through the jump animation when he's close. Currently if Panth's in melee range and uses his stun it's instant and has 0 counterplay.

8 Comments

Zankren4/4/2017, 1:24:35 PM2 votes

Why are we asking for a nerf on a champion that is clearly nowhere near OP?

Åeolus4/4/2017, 1:03:15 PM1 votes

? Not true. I cancelled his stun with a Janna Q a few days ago.

Shadòw4/4/2017, 4:21:32 PM1 votes

the question is why are you in Meele Range of him without him having used his only gapcloser