Am I the only one that disagrees with the ignite buff?

TheCodeisCupCake··3 votes·1,351 views

I know it happened a patch or two ago but increasing ignites damage was REALLY not needed. It was already almost always picked in some lane. (Either the mid would have it or the support or top lane and in SOME cases all two or three of them would). I feel like ignite should deal a moderate amount of damage and have its healing reduction increased. Not 510 true damage at 18 while reducing your healing. That feels like a death sentence to every healing support with no shield. Granted, i feel like this entire thread is meaningless cause every single support covers your hp bar with white.

But those are my thoughts anyway.

9 Comments

Step Sis Lux2 votes

This was together with assassin buffs, so its probablly buff for them but its stupid when my every death is 30% HP IGNITE

Jbels1 votes

Actually, ignite is one of the least picked Summoner Spells in the game. It used to be taken mid a long time ago back when mid laners used to actually care about looking for that first blood. Now they take defensive summoner spells instead, because just not dying and farming up to items is safer and more consistent.

Still get the occasional cheeser in top lane looking for a first blood with that ignite (Like Pantheon). Supports were taking it at one point to kill confirm by applying GW to the target so heal wouldn't save them. I think they've defaulted back to exhaust though

I think the ignite buff was needed, because now you actually see the summoner spell again

Step Sis Lux2 votes

{quoted}

Actually, ignite is one of the least picked Summoner Spells in the game. It used to be taken mid a long time ago back when mid laners used to actually care about looking for that first blood. Now they take defensive summoner spells instead, because just not dying and farming up to items is safer and more consistent.

Still get the occasional cheeser in top lane looking for a first blood with that ignite (Like Pantheon). Supports were taking it at one point to kill confirm by applying GW to the target so heal wouldn't save them. I think they've defaulted back to exhaust though

I think the ignite buff was needed, because now you actually see the summoner spell again

Ye buff was needed, i love when enemy has 3 ignites and one of them deals 30% hp with point and click

TheCodeisCupCake2 votes

I don't wanna attack what your saying but no, its picked (From my experiences) in at least 1 or 2 people PER team.

No surrender1 votes

{quoted}

Actually, ignite is one of the least picked Summoner Spells in the game. It used to be taken mid a long time ago back when mid laners used to actually care about looking for that first blood. Now they take defensive summoner spells instead, because just not dying and farming up to items is safer and more consistent.

Still get the occasional cheeser in top lane looking for a first blood with that ignite (Like Pantheon). Supports were taking it at one point to kill confirm by applying GW to the target so heal wouldn't save them. I think they've defaulted back to exhaust though

I think the ignite buff was needed, because now you actually see the summoner spell again

Ask toplaners, you can go toplane with ignite to have a pressure from begin. Its irrelevant if you have tp or not if you die on top or are close to death every time. Tp is situational, especially in solo Q, ignite is not, it has direct purpose to secure / kill / burn flash

Yaśuo Main1 votes

lol support has it more than top lane would, and support RARELY has ignite (and only in low elo would it be sort of uncommon)

saltran1 votes

Ignite on supps is actually more meta than exaust.

ZT Xperimentor1 votes

Gutting exhaust has something to do with it, lol.

saltran1 votes

Agree.

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