Mobility is overloaded in this game
You play mobile character and you will really find easy way to get kills and, no I am not talking on mobile champions like Skarner who runs so fast and Anivia blows him of with her wall (thanks riot balance team for these wise comparation), I am talking about Katarina, Irelia or whatever champion has incredible amount of dashes on very short cooldowns.
This meta isn't interesting. Please riot nerf damage of constant dash champions it's too unfair that your one shot potential comes from a direct hit dash/blink to you. They can pass through everything to come to fed person and one-shot em with not much counterplay.
League is dynamic place. I don't enjoy it, but that is my problem, I love old league where the most mobile champion was Le Blanc and still wasn't this braindead mobile because you couldn't get 40% cd this early and this easy, but you need to return old strategy part of the league.
If I wanted to watch the movie from black screen with my 4 teammates and 4 opponents, where my Ekko and enemy Fizz are deleting everything while having insane amount of mechanics and brain, I would never buy ticket for that movie.
I am looking at you.
all flopped in regards to gameplay health. They are now all able to kill you whenever with little to no requirements or limitations, and with some of those champions having those limiters removed (such as Rengar with his ferocity going down from 5 to 4 and allowing him to gain a ferocity stack just for using his passive) and the main problem is their added mobility.
too while you're at it.
are not okay because she has 2 dashes in basic abilities on pretty low cooldowns. She can also root execute or even stealth in basic abilities too. Then, she has that crazy stun on ult.
's W had grounding.