Update Bots

GalaxyKingMorde··2 votes·748 views

I have been wondering for a while , when can you update the bots since you guys have been lacking updates for the bots. Why update the bots well, They are easy to beat and intermediate because they are always 1 vs 2 in Top Lane because Riot has not tried to make the bots to jungle like the Current meta is. I have been trying to get Riot to do this for years but Still not Answer. I'm trying to help the players that want a challenge . The last update was Patch 4.7. Riot Yo have to update their skills because they act like they just bronze players as bots, We need a skill scaling system to make are skills to bots after winning 10 games you will be match with bots that are at your level of skill.

Urgot "You can't beat me, so join me. I need a good pair of legs." May the Vladimir be with you

5 Comments

Deep Terror Nami2 votes

I believe the last time I read a Rioter response on having bots jungle, they said the AI doesn't "know" what a wall is, and they'd have to overhaul the AI just for that.

GalaxyKingMorde1 votes

Thank you anyways, I can try.

May The Vladimir be with you

FarRockBF1 votes

Riot will never spend the amount of money needed to create an AI strong enough to jungle.

We just need Doom Bots of Doom to become a permanent CO-OP game mode.

Deep Terror Nami1 votes

Ah here we go;

Why we didn’t do jungling and wall jumping

This boils down to one simple fact: bots don’t know where walls are or even what they are (really sucks to be a bot right?).

This is essentially the same challenge as spells: League was built to be played by humans. For a human, it’s obvious why a path is all curvy - there’s a wall in the way! A bot, on the other hand, just follows the autopathing it’s given. It doesn’t know where the wall is exactly or how thick the wall is; it doesn't even know that the obstacle is a wall. It could be a pile of minions. Bots just happily go along the shortest path from point to point provided to them by the pathing system.

Wall jumping with Flash or other abilities is thus extremely difficult for a bot - without knowing how thick a wall is or how to path to a narrow spot, it’s pretty much impossible to automate. A lot of under-the-hood tinkering with our terrain systems would be required to make these behaviors possible in the (far, far) future.

Jungling is a similar story. One of the primary keys to jungling well is choosing routes that are either safe or optimal for reasons other than pure distance. Without additional changes to our pathing and terrain systems we can’t make a jungler bot that would be more than a roaming pile of 300 gold served on a silver platter.

We definitely think both wall jumping and jungling would be awesome behaviors for bots, and in the future we’d like to explore ways to make bots proficient at them. For now though we chose to focus on other behaviors that would help make bots more broadly capable when combating players.

GalaxyKingMorde1 votes

Thank you anyways

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