a teemo rework proposal

ARequestOfDeath··1 votes·298 views

ok 1st of all i hate teemo but i personally think that he should be reworked in a few ways.

passive- same as current.

q- a skillshot that scales off of 70% ap that if hit will reduce the target's sight to 500 units. this would be used to set up ganks.

w- this would give him 10% movespeed passively but when active will quadruple his move speed for 10% of his health.

e- same as current

r- sets up a trap that lasts for 10 minutes that will reveal targets that step on it and has a 40% ap ratio for magic damage per second.

4 Comments

Eedat1 votes

"each shroom now has a base + 1.6 AP ratio"

WHAT

ZED G0D1 votes

But his Blind is what gives him sustain against heavy melee gap closers in top lane, other than that he really is sort of defenseless against a full on assault. teeto is squishy

ARequestOfDeath1 votes

any sugguestions on how i could improve this but the blind sight removal unfortunately has to stay

0Silverfang1 votes

Fortunately I have prepared for such an atrocity as the removal of his aa prevention. Add a short tumble - dash to his W that allows him to immediately enter stealth if he does it into a bush but he can't tumble over walls. We can call the ability...SWIFTLY!

Check out my rework concept here:

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Exy4HWqL-lets-give-teemo-some-love

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