a teemo rework proposal
ok 1st of all i hate teemo but i personally think that he should be reworked in a few ways.
passive- same as current.
q- a skillshot that scales off of 70% ap that if hit will reduce the target's sight to 500 units. this would be used to set up ganks.
w- this would give him 10% movespeed passively but when active will quadruple his move speed for 10% of his health.
e- same as current
r- sets up a trap that lasts for 10 minutes that will reveal targets that step on it and has a 40% ap ratio for magic damage per second.