yasuo nerfs instead of crit nerfs, shield nerfs
instead of reducing his crit. Why not increase his vulnerabilities to lose trades? high risk high reward? Atm his passive seems to soak to much free dmg early and late. Reduce it or turn it into a real "shield" that can be over damaged so he eats the rest. make it so champs can "trade" with him if played right. Atm it just seems silly he can just eat free dmg and with how easy it is to reset with his dashes means he always has a hand up.
Tldr instead of reducing crit why not reduce/ re balance his shield.