Maokai is greatly struggling after Conqueror's release... Perhaps it is time to buff his top?

Colton147··2 votes·821 views

As the title says...

Maokai is currently sitting at a 50% win rate top (can be considered RIP on op.gg): http://na.op.gg/champion/maokai/statistics http://champion.gg/champion/Maokai/Top?league=

Range increased from 125 to 200

Passive: Sap Magic

New Effect While Sap Magic is on cooldown, Maokai passively generates 3% all ranks of his maximum health every 2 seconds

Q: Bramble Smash

Cooldown decreased from 8/7.25/6.5/5.75/5 seconds to 5 seconds

Mana costs decreased from 50 to 30 mana

New Effect Minions, and monsters killed by Bramble Smash restore 2% of Maokai's maximum mana

5 Comments

Akali is SO HOT5 votes

Are you high

FOR JUSTICE3 votes

50% is the exact point of balance we want in a champion, so this would be the exact opposite of struggling. plus, I think healing your full bar by just sitting back 20 seconds is a bit overbearing. then every few autos while its up also heals you, meaning it could be as little as 15 seconds to completely out sustain your opponent, while easily being cheesed by starting dorans shield + H pot, and revitalize/second wind, making his laning virtually impossible to beat unless your hard counter the guy.

then don't forget since he runs aftershock, the guy can still pop you while being able to practically negate all your trades on a soraka level.

then his q restoring mana makes him an infinitely safer ornn, except he now backs for items.

321502 votes

I wonder when you will stop with these troll posts that aren't funny

Jinzo Torrance2 votes

I think it's time to call it a quit with these random shitposts of you buffing alright champions

AdamFrostyBeast1 votes

it was about time they released a keystone so you get to actually be able to win duels vs these abominations of so called full tanks like maokai, sion, malphite as a bruiser like you should be able to instead of getting your guts spilled all over the lane by their retardedly short basic abilities's cds. ALL HAIL CONQUEROR!

Btw, about your buff "suggestion", if it's serious you should have a specialist check your brain. If it's for the laughs, sorry i didn't find it funny at all. It actually made me want to vomit. Seriously? 2% of max mana per minion? like a theoretical 12% mana refund assuming a perfect Q on a wave. Let's see, 375 mana (rounded) at level 1, a 12% refund equals to 45 mana restored. YEAAAH. Plus you are suggesting they decrease the already relatively lowish mana cost of his Q down to 30 mana. I have a suggestion too. How about they make him manaless, give him a secondary ferocity bar, at 5 ferocity his Q becomes global, refreshes on kill and heals him for 75% of his max health while also tripling his passive heal and granting him his old aoe ult damage reduction for 15 seconds while he becomes immune to crowd control for the same duration.Meanwhile his W becomes a blink, rooting his target for 5s and dealing an additional 20% of the enemy's max health in true damage every sec. Upon getting a kill with his W, up to 5 saplings sprout from the slain enemy that automatically rush towards the nearest tower dealing 25% of the tower's health per sapling (100% if allied minions are nearby). If an enemy tower is destroyed, maokai can toss with his E up to 5 saplings that automatically rush towards the remaining enemy champions marking them with saplings of the grave dealing a 100% max health in true damage. Enemy champions slain while marked by the saplings of the grave are turned into ghost saplings which rush towards the nearest inhibitor dealing 100% of inhibitor's current health. If an inhibitor is destroyed by ghost saplings, maokai gets to use his empowered ultimate greatly enhancing the wall width, speed and travel distance of his brambles while also enabling them to os any towers/inhibitors/nexus they pass through. I'm sure my suggestion is better if we are to help maokai get rid of his current troll pick status...

More from Gameplay

More by Colton147