So i went into co op vs ai where i could farm BOTH jungle sides/buffs and gank for free xp
http://oi58.tinypic.com/vhvnmo.jpg
Nvm, lulu support still outxp's me. Come on riot
http://oi58.tinypic.com/vhvnmo.jpg
Nvm, lulu support still outxp's me. Come on riot
Did you take first blood for lane? Once you die, the "exp and gold" bounty over your head drops by a significant amount. Also, monster level is scaled with the average level of champions, isn't it? If the enemy team is being held back in levels (because they are bots and they are being costantly harassed out of lane) your jungle rewards are affected.
This said, junglers are experience starved in the preseason. However, I don't know how much more experience you were supposed to get with this experiment.
[{quoted}](name=Knight Devout,realm=EUW,application-id=3ErqAdtq,discussion-id=UVETEPEz,comment-id=0002,timestamp=2014-12-28T19:25:54.995+0000)
Did you take first blood for lane? Once you die, the "exp and gold" bounty over your head drops by a significant amount. Also, monster level is scaled with the average level of champions, isn't it? If the enemy team is being held back in levels (because they are bots and they are being costantly harassed out of lane) your jungle rewards are affected.
This said, junglers are experience starved in the preseason. However, I don't know how much more experience you were supposed to get with this experiment.
I am pretty sure monster level is based on the average of the team that clears the camp.
You sure? Because afaik its level depends on the global average, and considering that the exp reward also scale with levels, it would mean monsters would have different levels based on the team taking them.
The neutral monsters (dragon/baron) are based on the global average, and level as the game progresses.
The "common" jungle camps are based on the average of their side's team, regardless of which team actually kills it.
Which - in a co-op game - should mean that his team's camps should always be consistently higher than the enemy team's camps, and therefore offer more experience/gold (since bots tend to get outleveled fairly easily by a decent team).
Any purple-side camp spawning at the exact moment that pic was taken would have been lvl 6-7 (average level is 6.80). Any blue-side camp spawning at that moment would have been lvl 5-6 (average lvl is 5.60). I'm not sure how rounding applies, but I would guess it to follow "standard" rules, and place them at lvl 7 and 6 respectively.
this was useful. Thanks!
riot still hasn't changed the mobs to level up as the game progresses. you msut reset each camp by killing it Oh and did I mention each camp respawns slower gives less exp. Gives less gold. Oh and does more damage. Oh yeah :^) Jungling :^)
riot still hasn't changed the mobs to level up as the game progresses. you msut reset each camp by killing it Oh and did I mention each camp respawns slower gives less exp. Gives less gold. Oh and does more damage. Oh yeah :^) Jungling :^)
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I agree, the reduced jg xp encourages early ganking, which is why junglers with weak pre-6 ganks are suffering
[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=UVETEPEz,comment-id=0000,timestamp=2014-12-28T18:28:50.553+0000)
I agree, the reduced jg xp encourages early ganking, which is why junglers with weak pre-6 ganks are suffering
Its just way too hard. I was watching oddone stream, he was okay farmed, was 12-3-9, and was 2 level's behind on bot, like for real.
Do Jungle Monsters passively level up even without you killing them and making them respawn?
You might actually be stunting your champion's exp by doing that...
Do Jungle Monsters passively level up even without you killing them and making them respawn?
You might actually be stunting your champion's exp by doing that...
The level of the monsters is based on the average level of the team
Yes, but I remember that only applying upon them respawning. Did they change it so that they naturally leveled up without respawning?
The regular monsters (everything but Dragon and Baron) do NOT level up naturally ONLY when they respawn. This means if you never killed your Blue Golem, even at 20 mins, it's still Level 1.
Do Jungle Monsters passively level up even without you killing them and making them respawn?
You might actually be stunting your champion's exp by doing that...
No. They stay the same level if not farmed, and monsters below your level are worth less.
Yeah, that's what I was thinking.
OP was making the game intentionally harder on himself by doing what he did.
Yeah, that's what I was thinking.
OP was making the game intentionally harder on himself by doing what he did.
?
No. He was not hurting his ability to level, he was just engaging in acts of futility.
No?
Almost no Jungler is fast enough at clearing both sides of the jungle, then returning to their start point fast enough to capitalize on the newly respawned, newly leveled up Jungle monster.
Seems like he'd be hurting himself trying to ineffectively farm both sides to me.
No?
Almost no Jungler is fast enough at clearing both sides of the jungle, then returning to their start point fast enough to capitalize on the newly respawned, newly leveled up Jungle monster.
Seems like he'd be hurting himself trying to ineffectively farm both sides to me.
take a good look at the map, rly. Also, you juggle between sides to gank faster=more xp
Just stop.
Shaco is a really slow jungler though. Also Bots pretty much never go back, which is unrealistic, but also means they will get every single wave of experience.
The other point he makes, is that when you kill you monsters, they re spawn stronger. If you then went and killed those, you'd get better benefits than before.
Instead, you go and kill the opponents lower leveled monsters which gives you reduced experience and gold. Instead of going to your camps and killing level 2 or 3 monsters, you went and killed level 1 monsters.
No?
Almost no Jungler is fast enough at clearing both sides of the jungle, then returning to their start point fast enough to capitalize on the newly respawned, newly leveled up Jungle monster.
Seems like he'd be hurting himself trying to ineffectively farm both sides to me.
I'm amazed that there are people that don't notice the huge difference between season 4 jungle and the current preseason 5.
In co-ops you generally end up at least hitting the buffs on the opposing jungle for efficiency. You don't generally have that luxury in pvp because the risk of invading and getting caught isn't worth it.
Not only do junglers receive less xp in general, the camps have increased spawn times and hurt a lot more. Smite used to be primarily a buff/drag/baron securing tool but now it also factors in additional "buffs/benefits" depending on the camp.
Even in my last co-op, the jungler got an early execute and was struggling the rest of the match. He only managed to visit my lane once (as the 2v1 lane mind you).
Right now if you get behind as a jungler, you're really punished.
I took all fresh kills bro, i know how it works
Why do low elo people miss the point. Check the map, i never full cleared enemy side, only took buffs to have no downtime, and scored 7+ kills before 10 mins and still 2 lvl's behind.
Na pls