Runes should be updated.
runes should be updated
runes should be updated
And Lo, for ELABYED25 spoketh of it, and said unto Riot, "runes should be updated"
And Riot looked upon their Work, and saw that it was not Good.
"Behold! Our runes should be updated! Thanks the heavens that ELABYED25 spoketh of this!"
But without nary a word to guide them, they eventually shrugged and went back to work on the next Champion rework.
Or in other words
Maybe you could provide a little more explanation into why or how they should be updated, in your opinion?
10/10
And Lo, for ELABYED25 spoketh of it, and said unto Riot, "runes should be updated"
And Riot looked upon their Work, and saw that it was not Good.
"Behold! Our runes should be updated! Thanks the heavens that ELABYED25 spoketh of this!"
But without nary a word to guide them, they eventually shrugged and went back to work on the next Champion rework.
Or in other words
Maybe you could provide a little more explanation into why or how they should be updated, in your opinion?
what about adding new Runes? not just bonus stats. Like masteries . if you get it
So you want to add runes that do the same thing that masteries do? That's not really updating, that's adding. And then you run into issues where what makes a run versus a mastery. Although arguably that's kind of an issue as it is; I think its a little skewed to have two separate systems that overlap even as much as they do now.
So what kind of New Runes would you add?
So you want to add runes that do the same thing that masteries do? That's not really updating, that's adding. And then you run into issues where what makes a run versus a mastery. Although arguably that's kind of an issue as it is; I think its a little skewed to have two separate systems that overlap even as much as they do now.
So what kind of New Runes would you add?
i have some questions about the recent runes i don't remember them all but i will ask you some of them Why there is magic resist per level runes (glyphs , seals , quints , marks , ) But about armor per level there is only ( seals and quints ) Why? is armor per level more op than magic resist per level? the same thing with many other runes why can't we get runes that give stats u don't just get per level normally or by items ? i want to feel that runes are actually runes not just bonus stuff if you look for runes in other games u will see they actually give different stuff not just bonus stuff answer those pls till i remember the rest
First off, I don't work for Riot or anything so I can't truly say why unless I can refer to a Red post. Everything I have is just based on experience - I have been playing LoL since it was in beta. So with the disclaimer that this is all just my best guess:
I don't know why there are some inconsistencies, in regards to MR vs Armor and what runes are available. Armor is quite powerful early on - every Champion, even mages, can Auto Attack, and minions and monsters all deal Physical Damage. So they may have deliberately limited the ways you can get extra armor. Interestingly, they actually made it deliberately harder to itemize for MR, so there does seem to be some inconsistencies here. You might be on to something.
As for "giving stats u don't get by level or by items", I still don't know what you mean by that. Every single "variable" of a Champion, from their movement speed to their defenses, can be adjusted by level or items, and most can be affected by runes and masteries. If you click Here you'll find a full list of those stats, if you want to take a look. Maybe there is some variable that isn't yet addressed, but I can't think of any.
I just don't quite know what you meant by "Runes that are runes" and not "just stuff", because that's what all of it is. Can you give me an example?
I just don't quite know what you meant by "Runes that are runes" and not "just stuff", because that's what all of it is. Can you give me an example?
i mean not just bonus stats Runes in other games not mmorpg doesn't give bonus stats it gives stats that can't be obtained but with runes only
Runes should be deleted. They bring nothing to the game but a way to waste your IP to be able to compete with other people.
[{quoted}](name=buster kiton,realm=EUW,application-id=3ErqAdtq,discussion-id=UGgPAhtA,comment-id=0001,timestamp=2015-06-15T09:42:16.188+0000)
Runes should be deleted. They bring nothing to the game but a way to waste your IP to be able to compete with other people.
lol True. i used to play Dota 1 before lol and it was all about your champion + your skills No runes No mast No summ spells
lol True. i used to play Dota 1 before lol and it was all about your champion + your skills No runes No mast No summ spI
I recently tried Heroes of the Storm, and it works like this, if not more. There's no items, no runes, no masteries, just your skills and the upgrade paths you choose. The only counterplay is the special effects on every map. If you killed someone/got killed, you know its simply mechanics and that you can counterplay them or vice versa.
[{quoted}](name=buster kiton,realm=EUW,application-id=3ErqAdtq,discussion-id=UGgPAhtA,comment-id=0001,timestamp=2015-06-15T09:42:16.188+0000)
Runes should be deleted. They bring nothing to the game but a way to waste your IP to be able to compete with other people.
But deleting runes will force a whole rework to the game :P
That's true, and it's a part of the reason it will never happen. Also, it would mean that less IP boosts would be bought->money loss on riot's side.
they'd have to rebalance too much stuff if runes ever disappeared.. screw the new jungle without runes
I have a really cool rune concept in the works I'll be posting a picture in the coming days. Still need to refine it. This is one ive made but ive made a lot of progress since:http://imgur.com/Taydg0D Sorta gives you an idea of where I'm going. Overall would offer more freedom.without being able to abuse it or find any loopholes. My newer work added a bit more dimension to it to help with space. will keep you posted.
Along with rune pages you could purchase slots for rune presets for a minimal cost. Allowing you to store certain configurations you liked. Maybe assign a role to the presets or even have folders. Say for support configurations. Jungle, mid...
Dont let there be an RP option to buy anything with runes. That would make the game pay-to-win. More importantly, the people on here will shoot down your ideas immediately without reading the context once they see that.
Good luck, that looks like an interesting take on runes from first glance.
Dont let there be an RP option to buy anything with runes. That would make the game pay-to-win. More importantly, the people on here will shoot down your ideas immediately without reading the context once they see that.
Good luck, that looks like an interesting take on runes from first glance.
The reason is because right now they have pages already and I was thinking offering presets for runes just like we have for item sets, would be so convenient that it might make it such that people don't ever bother purchasing additional rune pages. When you think about it I'm sure riot made quite a bit off of their rune page expandability. Free presets would make buying extra rune pages even less desireable and would be a bad business move for riot. I'm all for making it free, not sure if riot is is all. I'm totally okay with the current runepage system so long as they give us 3pages for free and can be expanded with IP. The same would work for presets. Each preset slot could also be unlocked with IP so wouldn't be pay to win. Mostly just a QOL change. I mean nothing to stop people from writing down or remembering what they had. You can even look at match history nowadays.actually I do that quite often look at match history build to see what rune setup I had. Maybe ranging around 500 IP to 1000ip (50 to 75 rp), pretty minimal cost for a bit of convenience. Can unlock like 10 at a time with rp for a reduced price. I don't mind giving riot these types of ways to make money.
Eh. They seem okay to me. Maybe just changing how the regen runes work since now regen is based on % of your base regen. No one really uses them though. Maybe they would seem more useful if they were updated to match how regen works in game (and if they gave meaningful bonuses).
(both for Health regen and mana regen)
They are currently adjusting masteries, my guess is runes will be next.
runes should be updated
If you want me to vote this up, give me an actual explanation of how runes should be updated.
Hire this man
especially seals and glyphs