Add a range indicator for Azir's soldiers??
Hey everyone, I just bought Azir recently and I'm really getting used to him. He is probably the toughest champion to learn, compared to the other ones I've picked up. Maybe I'm just really terrible with him and need to l2play, but a consistent reason for many of my deaths to the enemy is not knowing when his soldiers become "inactive" from being too far away.
I know that they go from a "battle" stance to a "stand upright" stance, which is a good indicator, but there doesn't seem to be anywhere that shows the actual RANGE of where it is.
My suggestion: Add a light range indicator around Azir that shows how close he must be to his soldiers for them to remain active and to allow him to E to them or auto-attack. The best example I can think of is Twitch and his E. When you attack someone with twitch and apply poison, and you have at least 1 skill-point in his E, a semi-transparent circle shows up around you that shows the range you can use your E to affected enemies. I was thinking a similar type of visual for Azir whenever he has at least 1 soldier active.
TL;DR Put a twitch-like range indicator aruond Azir when his soldiers are up, to show the player when they are 'active' (able to attack or E) or not.
What do you guys think? Maybe making it too easy for Azir players? I don't know, I'm fairly new to the champion but I'd think it would help immensely without actually changing any actual stats of him (since he's not the strongest mage in the game right now.)