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I don't understand the Fizz Changes

Sunrize··1 votes·2,450 views

In general the Assassin changes all make sense. I can read the developer comments and the ability descriptions and feel that I understand the rationale behind the decisions and what you are looking to accomplish. I can't make a cohesive picture of the Fizz changes at all. I believe the identity goal for Fizz was to be the "Slippery" assassin, the one who can always get to the back line. While we can all agree that bigger sharks = a better game, I can't mentally picture what this champion will look like in-game right now after all these changes.

I'd be happy to listen to anyone who would like to explain it, thanks!

18 Comments

Niyumi5 votes

Fizz is becoming more like Zed, where he's delayed burst, rather than just LeBroken style instagibbing people. Your W is now a delayed burst of damage, and your R is rewarding you for surprising people with a long range shark.

So now you have to use your E for more than just one shotting people. You can use it to stall for time to use your W and make people explode in combination with your ult. ^^

Sunrize3 votes

Okay, I get that. And then the Q-W change would be so you don't have to farm with E.

Niyumi3 votes

Yep! And I saw you saying you don't quite get what the W is doing, so I'll explain it a bit better. ^^

So, you passively put that DoT on people when you auto, yeah? It has a duration that it ticks for, and then it goes away. The new active of your W does damage based on how long the DoT was on the target (capping at 2 seconds, I believe). If you activate W and then poke something after the DoT has been ticking a while, you do a huge chunk of damage. If you last-hit something (doesn't matter what) with it, you regain some of the CD and mana.

Your farming is a little easier, but you also have a lot more counterplay involved in your kit now, and you have to creatively use your Q and E to stay on your target for the big W damage.

Sunrize2 votes

Okay this makes a TON more sense and it's pretty consistent with the "Jaws" theme as well. You see the fin pop up, but it's just a little blood in the water, you juke and dive, but two seconds later, chomp!

The massive AP scaling instead of % damage should kill the bruiser build as well. I wonder if he can still jungle as an assassin though?

Niyumi2 votes

Well, you'll have less upfront damage in a gank, but more overall damage. So, maybe. I don't have a PBE account so I can't try it. :P

RiotShrieve3 votes

Great summary! One thing to note about last hitting with the W: you receive the mana and CD refund regardless of how long the dot has been on the target (including even if the DoT wasn't even applied yet!). All that matters is that the W active kills the target.

Penns1 votes

Tfw Riot said "his burst is delayed enough already" before the rework.

Talinis2 votes

{quoted}

Tfw Riot said "his burst is delayed enough already" before the rework.

Riot said a ton of things (even a week before the rework) and none of them were true. If this goes live, tank fizz will be the only option

PureSilvrr1 votes

I think the only changes to fizz was the shark, so if you throw the shark up close, its tiny, bit if you throw it from afar, its big

Sunrize1 votes

On Surrenderat20 there are changes to the way Seastone Trident works as well.

PureSilvrr1 votes

oh then idk

GULAG 4 U1 votes

Well it kinda sucks to be melee ranged' by a "skillshot" (as if hitting any skillshot at melee range was a challenge) that deals ~900 damage....

Sunrize1 votes

Sure, I get that, especially one that glues onto the target. It just seems a bit juxtaposed with the idea of an assassin that is supposed to be the expert at closing that distance.

The seastone trident change just straight up confuses me, I keep re-reading the ability and think I'm reading it wrong.

GULAG 4 U1 votes

Fizz is losing gapclosing power? O_o?

Sunrize1 votes

A few more questions for the developers: Does the knockback radius of the shark increase as well, or just the damage? Will the active on Seastone Trident still apply to the target of Urchin Strike, or does it have to be a basic attack? Does the new Seastone Trident passive reset basic attacks?

Thanks!

RiotShrieve2 votes
  1. The knockback increases as the shark grows bigger
  2. Urchin Strike applies both Seastone Trident's passive and active (if you turned it on)
  3. Yep!
EROTIC RAID BOSS1 votes

the bigger shark on R is supposed to make him good at initiating a fight, the W changes are to make him stay on a target longer to do high damage

Aptest1 votes

fizz was never meant or designed to be an assassin. he was designed to be a slippery skirmish champion.

he was made into an assassin when the players discovered they can abused some items to get 100-0 burst on him.

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