Clarity & Clairvoyance

SAGETBOB·10/2/2015, 5:47:02 PM·1 votes·506 views

I just wanted to discuss any ideas to make these spells actually relevant, or otherwise they shouldn't even be summoner spells, because the only time I see them is to signal to your team that you're trolling. Clairvoyance is pretty much an extra blue trinket with a lower CD. Clarity is somewhat viable in early levels if your a ranged support that's mana hungry, but quickly becomes useless as you gain levels. So I was just thinking of ways to make these viable options to choose over Ignite/Exhaust/Cleanse/Heal/Teleport (cuz let's face it, Flash OP). Maybe give an AP/AS boost or something? Or maybe drain the other person of mana? Just brainstorming a bit, because otherwise they should get the Revive treatment.

9 Comments

Ralanr10/2/2015, 6:04:49 PM2 votes

I'd love for clairvoyance and other spells to be more relevant. Clairvoyance feels like it should be.

Mimy10/2/2015, 6:16:31 PM1 votes

Clarity - Good to take as a support when your team is full of champions who take mana.. especially if you are a support who can HEAL. Sona Soraka If everyone is in a group and you pop clarity, it gives mana to everyone. and healing your team can make it seem like a team fight never happened. This espically helps when your a support because ALL ADCs take mana..

#So taking celerity means your going to go ham down there...

Clairvoyance - The best use for this.. is on champions who have global or very long range ULTS. Ziggs Draven Xerath Ashe Ezreal

Say you think the enemy team might be getting dragon.. you use clairvoyance to light it up if they are, ULT IT.

It's not that they're useless you just need to think of some really creative things. but I bet if you pull off that clairvoyance ult drag/barron steal. your team would flip out

Not just epic monster either.. like if you get a ward/Clairvoyance at enemy blue or redbuff. migth help an adc/ middlaner for a steal.

alfavhunter10/2/2015, 7:17:54 PM1 votes

Cleravoiance should just reveal all enemy champions for 1 second and get its CD raised, it would make it strong for "safe" objective control

It would also make it useful vs stealth without being overly strong

Let's say that have a lot of ad AA damage, exhaust is good

Now let's say they have a rengar top, eve jungle, vayne adc (uncommon adc I know right?) cleravoiance would be a good spell on the support this time because of all the stealth and gank potential of the enemy team

Clarity is good in what it is meant to do, lowering its Cd might be the best way to buff this, or letting it give MS to all effected targets for a second or two, similar to what they did with heal