The Horrific State of Top Lane (at least for me)
So, top lane has been my main role ever since season 3, with so much variety, with assassins, tanks, mages, etc. It was very creative and fun! Slowly however, top lane started sucking for me. Whether it was the extra ambient gold, the overloaded kits, etc. I'm losing faith in top lane, and losing faith in league in general. I want to try to explain my thoughts.
Variety In top lane, all top laners are starting to feel the same- tanky juggarnauts with super powerful kits, natural tankyness, and lots of utility. I dont feel like my old favorite master yi top can be played anymore, I feel as if I cant play damagy champions top anymore,, and when I do, that brings WORSE problems.
Laning in Top Lane For this example, I was in a game with a Garen. After getting first blood, all he did was camp under his turret and come out for a gank every couple of minutes. There is SOO much wrong with this.
- Why does Garen GAIN bonuses when he loses lane? (ie. extra gold xp).
- Why does league REWARD turtling under tower and missing lots of xp and gold?
- Why does league support garen completely relying on ganks for any sort of kill participation?
- Why does this Garen think that he cant fight at all with one death?
Not lying, the Udyr on the enemy team told me to COUNTER TURTLE. WHY SHOULD I TURTLE IF I WON LANE? ** Does winning lane not even matter anymore? With league becoming more and more of a team game, laning feels purposeless, as if winning can do nothing for you, at least compared to the champion you pick. League is WAY too forgiving to people who lose lane!**
League has a solo aspect, laneing, and that's slowly dying and becoming purposeless, nonexistant! League should not be a game where one person completely (and yes, I mean completely in terms of some of my games) relies on their team, BUT SHOULD BE A GAME WHERE EVERYONE CONTRIBUTES
I get so angry when the enemy camps under turret, and I admit, when this happens I taunt them in all chat JUST TO HAVE LESS OF A BORING LANE.
In Conclusion, League is becoming too forgiving, rewarding bad play with extra gold/xp. Bad playing should not be rewarded. Laning is becoming useless, and turtleing is happening much too often. There is less variety in top lane now. League is a teamfighting game, but just because you have a team does not mean that playing badly should not matter!