Anyone missing tank meta
title
title
Yes, this was the healthiest meta ever. i don't care about any damage, i just want tanks to actually be able to do their job.
It's pretty dumb- I was a a former Rammus main and now I get bursted down by Wukong and Darius. Doesn't matter if I have 4000+ health and 300+ armor or 1000 health and 50 armor.
Please i would love to see that
Except in tank meta tanks do more damage than carries lol. Tank meta is always a perfect example of damage creep
Except in tank meta tanks do more damage than carries lol. Tank meta is always a perfect example of damage creep
they dealt more burst damage (100-0 like assassins) than carries up until late game.
that was still better than the pure damage clusterfuck and instakills meta of season 8, deletion in 0.1 sec assassins they were nerfed to and then began the "fun" ardent cancer meta which made marksmen unkillable via support shield/heal spam meta of season 7, kill you and poke you before you can even get to them with shiv+firecannon while abusing juggernaut items black cleaver, sterak's gage while also playing in both bot, mid, jungle and top marksman meta of season 6, and the ridiculous unkillable juggernaut meta of season 5 which dealt more damage than tanks in tank meta while being as much as tanky (never forget 69% winrate release juggernaut skarner)
go ahead and tell me more about how tank meta is the example of damage creep, when historically season 8 has the highest amount of damage and burst in the game, towers are at their weakest state, and games are the shortest they have ever been, and runes contribute nothing to fix these issues. also the major balance being centered about LCS (which is declining aka "dying" as the word you hate so much).
"healthiest meta" literally 4 classes are useless
Everyone keeps complaining about how much damage tanks did. Its like they forget that a full maokai combo in the late game will only do about 20% of a squshy's health. Then he can't do anything but stand there and die.
Most tanks do garbage damage late game and then they just stand around waiting for their CD's for the next 8 seconds.
I understand the pain if the tank is 3 levels ahead in the mid game and can deal 60% of your health in one combo, but even then you can still fight them off 1v1 if their team isn't around.
I am on board with the sentiment that tanks should deal less damage to champions, maintain damage to minions, and actually be able to survive for at least 2 seconds. They need a role because they don't have one right now.
The reason people complain about tank damage in tank meta's isn't because they think they are getting one shot.
The problem with tank metas is that the maokai for instance might full combo, do 20% of your hp, and then be able to sit there, and do that 4 more times without having to fear dying.
The combination of cc and survivability that tanks have make them having any amount of significant damage game breaking.
Are we talking about THE Tank Meta, or the "DoN'T yOu WaNnA pLaY oRnN????" meta?
I would like the "tanks feel durable but not too overbearing" meta. I haven't seen an Ornn in forever, so I have no clue how he performs these days
Not much despite being main tanks.
I'd just like a buff to
or a nerf to Conqueror.
[{quoted}](name=Salvor Hardın,realm=NA,application-id=3ErqAdtq,discussion-id=ToznhzIj,comment-id=0000,timestamp=2018-07-11T13:37:47.462+0000)
Not much despite being main tanks. I'd just like a buff to
or a nerf to Conqueror.
Meddler said in his gameplay thoughts post that conqueror has nerfs planned btw
Honestly? Tank meta was fine outside of the damage they were doing. But even then, you could still beat them mid game with a tank of your own and a good crit marksman.
Damage is too high on non-damage champions, and certain damage champions are way too strong as well. Thats my opinion anyway. I don't like fighting Zed, who (even with Tabi) hits R, lands E (free) plus auto attack, misses shurikens and still either kills me with his ult or brings me down 60% of my hp.
Miss the meta where tanks do more damage than bruisers while building pure tank? Hell no lol. So much fun getting assassinated by an Ornn
Bring back S5.
No, just missing tanks being playable outside of pro play, and even there they are rare now lul
I want to play Ornn again...
Tank meta lasted for almost 2 seasons. It's about time they aren't meta anymore
Nope.
What I do miss is lower overall damage so tanks actually felt tanky.
Yes
You mean the time where you had your tank top, tank jungle, tank supp, waveclear midlaner, and tank buster adc fight the enemy's tank top, tank jungle, tank supp, wave clear midlaner and tank buster adc in midlane for 60 straight mins?
No, I don't miss that meta.
I miss when Rift herald wasn't a thing and baron/dragons weren't mandatory to winning the game.
Only the ones who play tanks
No.
Nope, id rather my main role unplayable and to be constantly 1 shot than to get 1v1d by a 2/10000000000000000000 maoki or ornn when I'm a level up and an entire item ahead.
No. You can still be effective as a tank. Now you just have to know positioning since you can just walk into 5 people and survive. "What? My tanks aren't overpowered to all hell? UNPLAYBLE"
Why does it always have to be a complet META chamge? Just lower damage, make cd's higher and give me something resembling a turret, then i am fine.
The Tank META sucked, because riot insinsted on making Tanks do damage, just like they right now insinst on keeping the damage so high. I Would really like to have them explain why the **** they are doing this, but we will never get that.
na, at least the people i get one shot by nowadays are also squishy
I miss tank Ekko and when Cassi hard countered Veigar.
It depends. Are we talking the tank meta where they out damaged almost every bruisef in league even when they play it poorly(missing abilities, getting hit by stuff, tanking minions, etc that no other class would be able to do)? No. Do I miss the stability they brought to the mid and late game? Yes.
Tank meta was only a thing because IBG/sunfire/SV let tanks be a jack of all trades. They could waveclear, kill ADC's easily, and take towers. Unless you mean the other tank meta in season 5 which was only possible because cinderhulk was far better than any other jungle item no matter what champ you played. Neither of those times were much more fun than current league.
I primarily play AP so no.
I'm missing the Map-Aware-Jungler-meta. Every single ranked game I have in bronze is the same; Our jungler has zero map awareness, their jungler has map awareness. Get camped on bot on Pantheon, our jungler never comes down. You don't need to be a master of mechanical play or get a gank every time, but you need to pay attention to the goddamn map.
Title there is no meta there never was
no but i dislike this shit too
Dude, this meta is making me miss Ardent meta.
Please for the love of god can I stop seeing multiple bruisers per game? Like, I'm fine with seeing one per match, maybe two, but I shouldn't be seeing 2+ every game (excluding Aatrox because he's the newest VGU).
Also would like Conquerer to leave meta and only be brought against tanks or juggernauts.
I feel like we romanticize the tank meta a lot. I miss it, sure, but I liked Sejuani and Cho'Gath and was glad to see them playable, so Im a bit biased. Remember when Sejuani did as much damage as a fed Lee? Remember long team fights that didn't accomplish much? Remember when, for real, having fewer than 2 tanks was trolling, and having 4 was perfect? I remember, and as a tank player I long for the days I could waltz into the enemy team, knowing they too were low damage tanks that couldn't do real damage to me (unless, again, someone was playing Sej), but I don't think we really want those days back.
nope not at all
I do miss the Metagolem, not gonna lie. Also miss when melees could get away with buying lifesteal without having a lead already.
Tank meta is absolutely better than the current meta, But it was hella boring for me. The shifting meta system ruined the game. because when Riot decide to create new meta, They do that by making other classes weak. Like nerfing ADCs & Tanks and ardent supports to shift the meta from them to others (Assassins & Bruisers), And nerfing Mages " mostly mid lane champions" to create the tanks&adc meta in season 7. This system sucked and i really hate it too much, They don't search for balance which make every class able to do their jobs without being broken or useless. I know it's hard to make that but the changes is so dumb and meaningless.
People pretend its because of the meta you don't see tanks. No its literally because of 1 Rune(Conqueror), before they released that runes tanks were fine.