Ahri is too well-rounded as a champion and her identity can be sharpened up.
Hear me out, I think Ahri is a champion that is supposed to be assassin like and dance around her foes and currently her Charm is so universally useful that it kind of makes her obnoxious. I think it would seem more fair if maybe she gets a damage increase but a range nerf so that she has to get close to her enemies to charm them. Either that or maybe make her charm duration scale with range like Xerath's E so that players are rewarded for successfully closing the gap with her. Currently her hitbox for the charm is so big that if you are close to ahri its impossible to sidestep even if you are expecting and trying to dodge it. I just think this will give her a fair weakness to her already many strengths (wave clear, cc, mobility, healing, true dmg, so many...)