Please re-think these diana changes.

Fawksea··2 votes·287 views

If you disagree with any of this please explain. I was pretty happy to see diana getting a more interactive attack speed steroid instead of what her passive gave her. but the additional buffs are just extreme. before i get to the silly part let me just point out, diana isn't weak, not even close. She does not need these buffs, if you treat her as a mid laner then maybe, but if you treat her as a jungler then she doesn't need em. She's not weak, the jungle just doesn't favor ap champs.

Also please explain why she's getting lower mana costs on her shield but also gets free mana from her passive now? i never see dianas rush morellos cus of lack of mana so what gives? this is just gonna turn diana into a meta mid pick that's gonna end up getting nerfed somewhere else when she really does not need this many changes.

3 Comments

Protokai1 votes

there must be a skin coming :P

Shatter the Sun1 votes

Ok here goes nothing... Mid Diana is where she is mostly being played, so they will cater to the highest demographic unless they want that to change (looking at you malz). The buffs are nice but still dont really fix her biggest issue which is going in to die but the W buff helps a little. Diana is very weak atm mid and jng. The changes to banshees made her almost unusable cause you have to get close to pop the shield or use Q and by that time they would just play back and wait for the spell shield to reapply. That coupled with the MR per levels means less damage and the idea that riot seems to be trying to push the meta into a tankier side of things means she doesnt instaburst anything that doesnt have under 1200 hp. There are MANY shielding items and champions aswell in the meta making her even weaker cause she has 2 objectives, get fed and 1 shot people or die trying or splitpush and pray only 1 shows up and its a squishy.

Her itemization is meh at best with NT being perfect on her and some can argue roa but a not fed Diana mid game is not gonna do shit late game. The mana changes to her W help her early game mid lane cause if you play Diana you know how hard you get poked down by meta mid laners right now and the passive, while on paper seems good, in reality are ok cause the chances that a "good" mid laner will let you get close enough to get your very noticeable third auto off are unlikely. But this does help her top lane cause now she effectively sustain infinitely if you go item 3146 first. I personally dont understand why Diana s dont rush item 3165 when they complain about mana problems but I dont cause it just doesnt feel all that great. She would like more mana but I would ask them https://www.reddit.com/r/DianaMains/

Overall if these changes do anything, its gonna make Diana top viable now cause the passive sustain and AS steroid couple with W changes. Mid Diana will feel nicer being able to use W more and Q while occasionally getting mana back from passive. Jungle Diana will also feel better cause W will be cheaper and Q will be up more along with now having to put only 1 point in E to get the 70% AS steroid making her clears alot better. She still wont be able to gank for shit but meh.

Edit: Just saw the most recent changes. This wouldnt make her meta but she will for sure be on the radar now cause you get mana back when you cleave ANYTHING, meaning you dont have to risk your life to get mana back which will be amazing for Diana in every sense. E now goes up to 90% AS which is insane and I feel this will make you more of a top laner now cause you will be able to out duel just about anybody. Overall GREAT changes and should make Diana feel much better.

Fawksea1 votes

[{quoted}](name=Divine Heralder,realm=NA,application-id=3ErqAdtq,discussion-id=TV7Es6Ax,comment-id=0001,timestamp=2017-06-30T23:45:47.683+0000)

Ok here goes nothing... Mid Diana is where she is mostly being played, so they will cater to the highest demographic unless they want that to change (looking at you malz). The buffs are nice but still dont really fix her biggest issue which is going in to die but the W buff helps a little. Diana is very weak atm mid and jng. The changes to banshees made her almost unusable cause you have to get close to pop the shield or use Q and by that time they would just play back and wait for the spell shield to reapply. That coupled with the MR per levels means less damage and the idea that riot seems to be trying to push the meta into a tankier side of things means she doesnt instaburst anything that doesnt have under 1200 hp. There are MANY shielding items and champions aswell in the meta making her even weaker cause she has 2 objectives, get fed and 1 shot people or die trying or splitpush and pray only 1 shows up and its a squishy.

Her itemization is meh at best with NT being perfect on her and some can argue roa but a not fed Diana mid game is not gonna do shit late game. The mana changes to her W help her early game mid lane cause if you play Diana you know how hard you get poked down by meta mid laners right now and the passive, while on paper seems good, in reality are ok cause the chances that a "good" mid laner will let you get close enough to get your very noticeable third auto off are unlikely. But this does help her top lane cause now she effectively sustain infinitely if you go item 3146 first. I personally dont understand why Diana s dont rush item 3165 when they complain about mana problems but I dont cause it just doesnt feel all that great. She would like more mana but I would ask them https://www.reddit.com/r/DianaMains/

Overall if these changes do anything, its gonna make Diana top viable now cause the passive sustain and AS steroid couple with W changes. Mid Diana will feel nicer being able to use W more and Q while occasionally getting mana back from passive. Jungle Diana will also feel better cause W will be cheaper and Q will be up more along with now having to put only 1 point in E to get the 70% AS steroid making her clears alot better. She still wont be able to gank for shit but meh.

Edit: Just saw the most recent changes. This wouldnt make her meta but she will for sure be on the radar now cause you get mana back when you cleave ANYTHING, meaning you dont have to risk your life to get mana back which will be amazing for Diana in every sense. E now goes up to 90% AS which is insane and I feel this will make you more of a top laner now cause you will be able to out duel just about anybody. Overall GREAT changes and should make Diana feel much better.

You do have a point with most of these tbh. and i agree with em, maybe it's just my perspective of her jungling (seeing as im a jungle main) cus diana has never felt weak to me, and whenever i do see a diana mid usually they just rush an mr item and still win lane after 6, kinda like an akali. i dont think she's in a bad state whatsoever but then again riot likes changing some things for high elo. i just dislike when riot buffs ppl too much, like little by little til they are in a good spot would be the better plan, throwing tons of buffs will just get em nerfed somewhere else and thats never fun, especially for the mains.

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