an idea to help improve q times for draft and ranked
award 100 rp to support roles for win and 50 for a loss that way people would actualy want to que up as support
award 100 rp to support roles for win and 50 for a loss that way people would actualy want to que up as support
You should just supp
only for 100 rp cause in current system theres no incentive to be the weakest role
Oh dear god no. Giving RP for support is bad. Not only do people swap roles fairly often (at least I do), but play Support for about a month and now you own half the champions and several skins. RP is not a 'free' thing, and if it is free, then it's only given out for events or special occasions.
So tell me, how would it detect a lane-swap? What about people who go Support just to reduce queue times? What if, when this gets added, people queue support, then trollswap to another lane? How will Riot make money to, you know, sustain the game if they do this?
Let me reiterate: NO. There is such a thing as too big a reward. This is a prime example.
The presumption is that support is a bottleneck, which should be validated through data. A good way to do this would be to examine primary and secondary picks, to see which roles were favored.
Anyone know of a site that tracks this?
well make it so the 100 rp only hapens once per day