Alistar rework
I think that alistars kit is very poor right now (as a lot of old champs), so I do my little rework for him, expect you like it.
Passive (TRAMPLE): As it is, but now it scales with health. Q (PULVERIZE): As it is. W (SEETHE): Alistar channels (seethe with anger) for 0.5 seconds (like gragas), his next basic attack smash with both hands his enemy splashing to near enemys (like hydra), doubling his ad to the enemy he attacks. CD: 8 sec are something like that. Interesting to combo with shen. E (ENRAGE): Every time any source deals damage to alistar he gains 1 stack. At 10 stacks he becomes enraged and knocks back (0.5 sec) all the enemys in an area and deal some damage. I think this ability would be a lot of fun cause you cant control it, so you can go in the enemy team and knockback all the enemys or help the enemy assasin reach your adc XD. As a secondary passive, you gain (2%/4%/6%/8%/10%) of your total health as armor and mr. Just passing ults tankiness to his E. R(STAMPEDE!!!): Alistar channels for 1 second (like bulls do) and charge forward knocking up all enemys in his path (two parts, first you press r to channel, and then press r to the location you want to charge), you can reactivate as sion does. Its like a short sions ult, the range is half and he doesnt stop when he collides with an enemy but he follows his charge.
So, i think this kit would be a lot of fun. More interactive for both teams with ult and e. Jungle alistar: His 3 basic abilities are aoe + your passive. His clear times would be high but now he is very bad ganker till level 6 cause you dont have gapclosers. So his early game work should be reach 6 as soon as possible and invade enemys jungle with your powerfull kit (w can destroy enemy jungler early game, nobody can 1 vs 1 you, but you are very very pokeable). when you reach 6 you will be the tower diver monster alistar has always been with his ult. Support alistar: He doesnt has his headbutt now to go in or peel enemys, but his damage is very high so if they go in you will smash their faces. Its good for you to take minions aggro so you can enrage more often when fighting. Late game: He would be an enormous, unkillable monster with high damage. He¡¡WANTs!! to take all the damage you can in tf to enrage more often, enemies will be scared when they see alistar in the frontline, ready to peel or/and init with STAMPEDE!! or/and righteous glory.
PROS:
- Very high aoe damage.
- Unkillable monster.
- Very good 1 vs 1.
- Good clear speed and invades in jungle.
- The ult can change matches.
- King of knockups/knockbacks. CONS:
- Pokeable as hell.
- Very bad ganker before 6.
- Enrage can safe enemy champions or kill yours.
- No gap closhers.
PD: Sorry for my ingrish XD.
then removed/changed what you didn't like about his kit. You just made him a mix of the fun parts of Alistar/Sion which makes him incredibly hard to balance. Also giving him % hp scaling is a problem because then he will actually hurt, which isn't his intended role. Yes, he can do damage if you build it on him, ANY champion can, but he is inferior at it compared to others because of his intended role. he is supposed to be the bodyguard who protects his team. With your changes you just made him another Sion, which removes any uniqueness he really had, making this "rework" pointless.