I wasn't sure if Lee Sin was too powerful...until now.

Knalxz··8 votes·1,235 views

As Mid Lane TF, we caught Lee Sin trying to take our blue and me Rumble and Mao went to stop him. Rumble and Mao got left behind and it was up to me to hold down Lee.

So I pulled out a gold card, got in range and then he kicked me away DESTROYING more than half of my health.

When my team saw this we sat for a moment to all let out our "WTF WAS THAT DAMAGE!? as we sit in the rive in awe. His Q then hit me from over the wall which chunked the fuck out of me and if he would of followed up, he certainly would of killed me but I guess my teammates and I looking like we were waiting for the follow up scared him off, but in truth we were still stunned by his ult.

It happened again, later into the game where we had a tide during teamfight and Mao got kicked into our team. Everyone took massive damage because we funneled into the jungle. I was at the rear, thinking I was safe but i ever so slightly to nudged by the flying tree and lost 60% of my health.

We had to pull off from the chase for obvious and decided to push mid, only catching Ez who was trying to stop our attack.

I get it he has early game damage and it was pretty stupid of us to chase into the jungle like that but when all you need is one ability to leave the enemy team utterly stunned by your damage, I think that might be a bit of a problem.

Does Lee Sin need the ability to destroy the entire enemy team?

20 Comments

Quepha9 votes

480% AD ratio on his burst 12-18% bonus health damage 8% missing health damage 40% AS buff "Lee Sin falls off lategame" is the biggest joke of LoL

Hayaishi21 votes

{quoted}

480% AD ratio on his burst 12-18% bonus health damage 8% missing health damage 40% AS buff "Lee Sin falls off lategame" is the biggest joke of LoL

But he does. It only takes playing him to understand why.

Quepha3 votes

{quoted}

But he does. It only takes playing him to understand why.

Because all his players usually win the game by 20 minutes and have no experience with what to do if the opponents don't ff ASAP?

Hayaishi21 votes

{quoted}

Because all his players usually win the game by 20 minutes and have no experience with what to do if the opponents don't ff ASAP?

So you are saying no Lee Sin players can deal with late game? Do you know how stupid that sounds?

The reason why he falls off it's because MOST of his damage is single target, he becomes easier to kite and peel, doesn't scale well as a tank so he is forced to build damage items which just get him melted by every AD carry and Ap mid.

There's more to falling off than losing damage.

Quepha1 votes

{quoted}

The reason why he falls off it's because MOST of his damage is single target, he becomes easier to kite and peel, doesn't scale well as a tank so he is forced to build damage items which just get him melted by every AD carry and Ap mid.

He has an AoE slow, %hp damage, and a reliable, massive length knockback. Those are all huge boons to his team in teamfights and we see Lee Sin plays from pros win fights in the late game constantly.

Hayaishi21 votes

{quoted}

He has an AoE slow, %hp damage, and a reliable, massive length knockback. Those are all huge boons to his team in teamfights and we see Lee Sin plays from pros win fights in the late game constantly.

AOE Slow compared to what other junglers bring? please. % damage if his ultimate hits more people, apparently not bunching up is only a good argument when discussing malphite or Orianna.

And what do said Lee Sin players do? Insecs or win teamfights by already being ahead, Insecs take skill, which is acceptable for Lee Sin to be relevant late game if he can make Insecs for his team.

Your Lee Sin hate clouds your judgment, it won't let you see the actual truth,

Mael bro6 votes

Playing Lee Sin should be a reportable offense

MLDzXnRRR4 votes

R Damage: 200 / 400 / 600 (+ 200% bonus AD) (+ 12 / 15 / 18% of kicked target's bonus health)

Ralanr3 votes

I always just get confused when I look at that ability. The utility is great, but that scaling just makes me wonder what he's supposed to use it for.

Quepha8 votes

{quoted}

I always just get confused when I look at that ability. The utility is great, but that scaling just makes me wonder what he's supposed to use it for.

Pretty much whatever he wants.

ADepressedLeona1 votes

{quoted}

Pretty much whatever he wants.

The April fools video explained it best

"Lee Sin is a ranged, melee, tanky DPS, assasin, mage, tank, support, jungler, "

"He excels at everything"

Dessem3 votes

Does Lee Sin need the ability to destroy the entire enemy team?

No, but Lee Sin is just fun to play and they can't nerf the fun out of him. I wonder if Riot has ever considered that part of Lee Sin's "fun" appeal is how strong he is, though. Nothing's more frustrating than being under tower, and getting ganked from behind by Lee Sin ward hopping and kicking you out of safety.

Why can Lee Sin do that AND knock down half your HP? Because if he wouldn't be able to do that, he isn't fun for the Lee Sin mains? I call bullshit on that.

Knalxz1 votes

It's literally only fun for Lee sin while the other person is destroyed from even doing the proper thing of hanging back.

Lights And Magic2 votes

Because he's the most popular champion and we need more LC$ Biggu Playzu!

Smitemuffin2 votes

Yep. Lee only loses usefulness as an assassin if he gets focused. He can still solo almost anything if he builds damage

Sinister Anubis2 votes

you dont even talk about what point in the game this was if lee was fed or out lvled you.... Lack of information for a such a wall of text.... No brownie points for you.

Knalxz1 votes

He had two levels on me and it was before 15 minutes. I know because we lost mid at 15 mins

ModWulf Helhammer2 votes

So much salt in this thread, we could make taffy

stealthfox942 votes

I will never understand this boards hate for Lee Sin.

Death by Glamour1 votes

Well riot cant ever let him fall out of meta hence the recent buff to his R.

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