One of the many problems with Yasuo
As you can tell from my username, I'm an avid Yasuo main. Unlike many people though, I don't defend my main to death. Other people's comments honestly make me feel somewhat ashamed XD I'm definitely not in denial about the many design flaws he has. One of them bugs me so much, I'm gonna bring it up right now-
His static build path/itemization, god dammit.
He scales ridiculously hard with a few stats, and doesn't scale at ALL with others. Crit chance has double gold efficiency on him. Attack speed makes his Steel Tempest faster along with his attack speed. His E scales with bonus movement speed. His ratios are really good considering how much damage he does with plain auto attacks, which turns him into a squishy AD crit-machine dash-machine auto-attacker caster...thing. Anyways, this makes his midgame power spikes and general scaling with gold exceptionally good.
However, there are only a handful of items that give these stats, and the others are absolutely useless. The only decision you make when you play this champion is whether you buy BoRK or BT, and that's SOMETIMES considering you can go both most of the time. Like every bruiser item(which his playstyle is honestly meant to be) is useless to him because they're not nearly as gold efficient.
,
,
,
are just a few examples of would-be good items if their price didn't go into CDR or even mana. With such a small item pool to pick from, it makes it pretty boring. Is there any way to change this? Would he be way too strong if he could buy these items?
