Sion

nerdydino·11/3/2014, 11:23:55 PM·1 votes·809 views

So after over a month of trying out the new sion I want to lead with the my admiration of this champion. Insanely fun to play, and decently powerful, however with that being said there are a few points of Sions kit that i feel could use a little work.

Passive: A very powerful ability when used correctly, however it is easily countered. My one suggestion that would fix two problems is allowing sion to use his slow (E) while in passive form. This would give him a little sticking potential for killing, or in dire circumstances, save an ally by slowing his attacker.

Q: When combo'd with ulti its a devastating CC lock down with good damage to boot. I dont have any clear path to fix this, but as a player the ability by itself does feel like it falls off in damage a lot late game.

W: no changes. On this a lot of people are complaining about the hit to his base hp, to that i say the changes to his e will allow for better farming which = more fat stacks

E: remove armor shred. Remove added damage for hitting a minion into other champions, but increase damage multiplier to minions (currently 150% for all targets, change to 200-250% for just minions). Last change is when hitting an enemy champion with a minion that champion is knocked airborne for .75 seconds, but when hitting an enemy champion directly only a 10/20/30/40/50% (was 40/45/50/55/60%) slow is applied (no number suggestions for damage portion, should be low as its a utility ability). Also as stated in passive, this ability would be avialiabe during passive form.

Reason why: This gives top lane sion viability with better farming, while jungle sion has a (small) method of ganking while ult is down. Armor shred doesnt suit hit kit very well adding power in a spot he doesnt need.

R: The problem i have with his ult in the current state, is it seems to have a pretty small hitbox. It would be nice to have a very tiny adjustment to this keeping in mind we dont want too big of a hitbox so we dont run into towers all the time. Also it doesnt seem to have much impact on low elo players, but with higher elo players the global sound warning of an approaching ult can be traumatic to sion, i would very much like to see that removed or maybe less noticeable like a small screen shake.

All in all, i love the new sion. but it would be nice for a couple little tweaks. I am a diamond 5 player (was d1 till patch 4.10) and i have played a lot of the new sion. I would love to hear your feedback and also your own ideas on the matter.

Tl;Dr: ability tweaks

5 Comments

AtheosisX11/4/2014, 7:15:58 AM3 votes

I didn't down vote you but I definitely disagree with letting him have a slow while his passive is going. His passive needs to be tweaked to be more effective, but that is not the way to do it.

I agree about the ult notification needing to be removed.

nerdydino11/4/2014, 4:57:26 AM2 votes

What do you disagree with if you're down voting?