Shifting the Critical on MF's Q to overall buff crit builds
So I like the overall changes to MF's Q to reduce Lethality's power while also making Crit more viable. However, I think there's a change we can make that would better empower critical builds.
- Shift the Normal Critical Chance from the bounce to the primary target.
- bounce will critically strike if the first shot kills or is a critical strike, cannot crit any other time
What this does is encourage the kill shots early for poke, since the bounce cannot crit without a kill shot. It also encourages critical builds to have the early crit because of the potential double critical. In addition, critical builds will have flat AD for their Marks/Quints, so the payoff for the critical will still be stronger than Lethality would get.
It would also help live up to the skill's name "Double Up", where you take a chance and it can pay off even more.