Thoughts on the Ammo System?

Igglet··2 votes·322 views

What are your thoughts on the ammo system? To me, it seems like a fresh and a cool idea, but it can kind of ruin a champion. It worked pretty good on Graves Graves, who was, and maybe even at the moment, is pretty broken, but, I think the numbers were the problem, not the ammo mechanic. On the other hand, I feel as it worked terribly on Jhin Jhin, who is really getting pushed back by the reload mechanic and it is the main problem with his kit, though if the recharge time gets shorter, it will be quite a huge buff to him, I think. That's one thing I want your opinion on.

The second question is, would you like the mechanic to be implemented in the kit of future, and the already existing ADCs? There are many champions that could use this system, though the one that would work the best with it would probably be Caitlyn Caitlyn, in my opinion.

But, I'm interested in your opinions, so... discuss!

9 Comments

The Bearded Bard1 votes

I think it's really cool and separates marksmen from other high damage dealers. I also think the different ammo types and reload speeds could further the difference between each marksman. Plus I enjoy the cooldown-like window of opportunity we have to attack them without getting shot in the face with two 600 damage crits per second.

What I don't like is that it's only for two out of the 20 or so marksmen in this game. I think all that does is create disparities in balance between the marksmen.

Igglet1 votes

I kinda agree and disagree. Ammo shouldn't be implemented to the kits of all ADCs, but it definitely should be implemented in more than 2.

xl Kirito lx1 votes

The ammo system allows for ADC's to be balanced easier. If they're too strong, slow the reload time, or reduce the damage per shot. Too weak, the opposite can happen. It's actually an incredibly interesting idea, and I think it should be implemented onto more champions. Jhin's boardering the line of OP. Any major buffs to him will probably elevate him to pick/ban status. I'm kind of expecting the QoL buffs he got to increase his win rate as is.

Caitlyn is interest, because I always assumed if she'd have a weapon ammo system, it'd be a pistol with limited shots, switching to her rifle for abilities... Which is effectively what Jhin became. A crazy idea I had, thinking of how to implement ammo on her awhile back -

  • 1 shot, unlimited range. Pierced through minions, but stopped on first champion hit, or wall. Minor self-CC on each shot.
Igglet1 votes

I like that idea.

Definitely Bait1 votes

The ammo system would fit a few more marksman that don't have it currently like Lucian Caitlyn . However others should just have a straight up reload after every shot such as Quinn Vayne MissFortune Twitch Tristana .

League really doesn't realistically portray the types of weapons these characters use by letting them build pure attack speed and rapidly spam. Cannons, Muskets, and Crossbows generally take a lot of extra time to reload in comparison to guns (Spare clips, more shots per reload) .

As for Jhin his reload speed is utterly too slow. What kind of assassin takes that long to change clips? I mean some complete novices can reload real weapons faster than he does in game.

Jinx would be a interesting exception. Pow Pow could realistically have a big enough clip to stay the same. Fishbones should honestly have a noticeable reload (It kinda does currently via slower attack speed. But it should be a noticable animation and pause between each rocket.).

It would probably provide a great balancing method for adcs. Rather than constant spam damage sustained overtime they could shift to large slower armor penetrating damage.

The cost for extra realism would be making it entirely too hard to cs (A mechanic that is imo honestly of questionable value to the actual gameplay. It's just tedious and boring and feels like fake difficulty.) and the affected marksman would have to be more about big armor piercing damage rather than sustained damage.

Igglet1 votes

Good idea, sir! I like the way you're thinking.

EcchiOtakuTM1 votes

Jhin should really have his reload speed lower with MS......

Igglet1 votes

I completely agree. At the moment, his reload is simply stupid.

EcchiOtakuTM1 votes

Plus since his 4th shot gives him the MS garunteed it synergizes <3 and would open up a bit more item builds, although I wish he scaled 4% AD per 10% AS again would open item builds even more :/

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