How to Fix Flash?

xSkyl1ne··2 votes·805 views

Hello Friends!

For a long time i've wondered about the state of summoner spells. The problem with summoner 4 is that it outclasses every other one, being the only staple summoner that is taken on every role and by almost every champion ( looking at you, Hecarim ).

Eventhough summoner 4 received numerous nerfs over the years, it still has not lost its position as the #1 summoner spell. This is because the range and cd are pretty much irrelevant, because it is the nature of how lol works that makes this spell so much better:

The ability to instantly reposition, to escape, to make plays using the synergy with other abilities ( Annie ), or to simply dodge that one skillshot that could've turned the game around.

To clarify: I like that summoner 4 brings another** layer of depth and play making ability** to game, but what i don't like is, that it narrows the summoner spell choices.

Bringing flash is not a** strategic decision**, based on your playstyle, but rather a necessity, since it is so much better then every other spell in the book. In many cases, instead of leading to badass plays, everybody just blows their flash which is pretty anti-climactic in my opinion.

Now here is my idea: Make Flash an Item. For the people here who played* Dota *( not includuing me, i simply saw it on youtube ) this should not be to unfamiliar. This leaves the second summoner slot open for more individual choices based on you playstyle, while still retaining the mechanics of Flash. Doing this would lead, in my opinion, to more strategy, since you now have to think about if it is worth buying the flash item, trading other potential stat items for it. In this context it should be considered lowering the cd of the active flash, so it is a more reliable tool instead of the random flash engage every third teamfight. The only problems is see with this are:

  1. Balancing the gold cost of the item, and the range and cd of the active around existing champions
  2. Build path : limiting the pool of champions who can use the item
  3. No build path : needing to not spend possibly 2000+ gold which would only make it a super late game item choice

However, with more thoughts on the subject im fairly certain this could work. What are your thoughts? Upvotes and comments are much appreciated, also fill out the poll i've included! :-)

-Clockwork

2 Comments

Qazgir2 votes

While I think this would be an interesting change it would be hard to implement because people in league are really item dependent compared to people who buy blink dagger in Dota.

Icy Auron1 votes

The problem isn't that Flash is amazing, it's that there's nothing else that can compete with it. Ghost is the only other choice that does anything remotely similar, but it's pretty weak. It's useful, sure, but rarely moreso than Flash. Rather than doing anything to Flash, I'd like to see other summoner spells become worthwhile. I'd like to see Ghost get better, but I'm not sure how they'd go about this. I'd also like to see something that removes mana costs for X seconds, or a spell that refreshes all of your CDs by a %.

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