What if the number of Vitals on enemies as Fiora was increased to 6 instead of 4?
It just seems way too easy to proc vitals, especially when poking in lane. Maybe if the vitals were 6 and their hitbox smaller, Fiora would be in a much better spot that required better skill/positioning. I think they should revert the movement speed nerf on a vital hit and make her open up 6 vitals instead of 4.
For her ultimate, reduce the number of vitals to 3, so that she has less potential damage. When you proc 2 of the vitals, the 3rd one's hitbox is reduced by 1/2 and is cut from the sides so that it shrinks to the middle, and it looks like the same from the 1/6 vitals.
the poster child for how it works?