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the new things have SLIGHTLY improved things

CandiceuL··1 votes·914 views

but every games still a stomp. You need to do a lot more. You have yet to do anything more than a slightly noticeable difference. I hope the entirety of preseason is dedicated to making the game feel like most of the time its a good balanced one not where only one side has the ability to have fun.

5 Comments

CandiceuL1 votes

Remove the timing on turret plating. Just let it last for good no reason to remove exists.

LetMeCarry19831 votes

I just played my first game on the new patch and I feel like your suggestion would make games far too long. It was a normal game but we had a few people snowball on both teams and guess what......the game didn't end until something 39 minutes in. If this same match were played on 8.22, this match would have been over by 15 minutes with 5-8 minutes of waiting for my team to roll over the enemy team and kill the nexus. Instead we had a very fun match of constant fights and back and forths. So far this patch is looking promising. Granted, it's only one game but I already felt the difference in pacing.

CandiceuL1 votes

{quoted}

I just played my first game on the new patch and I feel like your suggestion would make games far too long. It was a normal game but we had a few people snowball on both teams and guess what......the game didn't end until something 39 minutes in. If this same match were played on 8.22, this match would have been over by 15 minutes with 5-8 minutes of waiting for my team to roll over the enemy team and kill the nexus. Instead we had a very fun match of constant fights and back and forths. So far this patch is looking promising. Granted, it's only one game but I already felt the difference in pacing.

If the game has to have a longer play time to not be a one sided stomp im afraid they need to increase the game time. I dont enjoy losing because the enemy picked early game champs and we didnt so there zero chance to win unless we get lucky and they suck or afk.

Also i had one of those the first time too. And then it was back to getting stomped.

LetMeCarry19831 votes

I remember when it was common for matches to be quite long and it wasn't really that enjoyable to be honest. Don't get me wrong, it was far better than what he had this season where one piece of shit feeder could lose you the game in like 10 minutes. But the frustrating thing about super long games is that, they eventually reached a point where it didn't matter how well one team performed over the other. The match was decided by one single team fight and being fed stops mattering when everyone is full build. So if you did super well, got kills, dragons, towers and it looked like a sure win for your team, if they manage to stall out till very late game, your good performance meant nothing essentially as it could all be thrown away in a single team fight, which even more frustratingly, was more about luck that skill. It didn't matter which team was better, one tiny mistake could mean gg.

The best state this game could be in would be one where some kind of balance were found. Certainly not what we had most of season 8 but also not a meta of super long games. But if the choice were between what we had most of season 8 and super long games, I'd take the super long games. I agree with you that this shit snowball meta we have now is no fun at all.

CandiceuL1 votes

{quoted}

I remember when it was common for matches to be quite long and it wasn't really that enjoyable to be honest. Don't get me wrong, it was far better than what he had this season where one piece of shit feeder could lose you the game in like 10 minutes. But the frustrating thing about super long games is that, they eventually reached a point where it didn't matter how well one team performed over the other. The match was decided by one single team fight and being fed stops mattering when everyone is full build. So if you did super well, got kills, dragons, towers and it looked like a sure win for your team, if they manage to stall out till very late game, your good performance meant nothing essentially as it could all be thrown away in a single team fight, which even more frustratingly, was more about luck that skill. It didn't matter which team was better, one tiny mistake could mean gg.

The best state this game could be in would be one where some kind of balance were found. Certainly not what we had most of season 8 but also not a meta of super long games. But if the choice were between what we had most of season 8 and super long games, I'd take the super long games. I agree with you that this shit snowball meta we have now is no fun at all.

I agree with you. However i still believe its best not to make it so one person with a lead can snowball a game to the point where you skill doesn't matter. I think its getting closer to the sweet spot. Maybe make turret plating not die off or make it last 20 minutes. Fix the uncounterable champs. Fix mechanics that do not have real counters.

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