So that Yasuo winrate... What the hell?

IPromiseTomorrow··46 votes·4,647 views

^-^ the title. ^~^

His winrate is in the 55% range

And in EU he has 62%

WHAT HAPPEND?

All he got was a very useful big fix this patch!

P.S. this is on toplane BRUISER Yasuo.

HUGE EDIT PROOF: and Redmercy's video showing the 62 winrate. (Stats shown on 1:17) https://youtu.be/Ak01QczxAZ8

His Winrates All Over

Japan http://jp.op.gg/champion/yasuo/statistics/top

Europe West http://euw.op.gg/champion/yasuo/statistics/top

Europe North & East http://eune.op.gg/champion/yasuo/statistics/top

North America  http://na.op.gg/champion/yasuo/statistics/top

55 Comments

Marshbouy29 votes

The bugfixes were huge and fixed some issues that caused him to not be able to use an ability or auto attack at the right time. Combine this with his incredibly forgiving bruiser build and you get cancer.

IPromiseTomorrow7 votes

Ya I used the build and it pretty much is exactly as you said. He's just yasuo with a little less damage but everything else is BETTER.

Along with the bug fix it gave him an extra auto that could be worth 200-500 damage varying in items, levels. Yea this is a huge problem.

Marshbouy20 votes

yep. it's a sad day when a bug is the only thing keeping a champion from being 60% winrate.

Sinlaire22 votes

release Azir anyone?

Wheatloaf12 votes

We do not speak of those times.

Pale Pirate3 votes

Yeah these times. The, the... You know when.

doiminat0r36001 votes

Another patch, another Azir bug!

Melledoneus3 votes

Release Azir was 100% winrate with that passive bug.

TyrekGoldenspear1 votes

What was the bug?

Melledoneus4 votes

He could spawn his passive turret wherever he wanted on a 0 second cooldown.

TyrekGoldenspear5 votes

O_O

Woah that would be fun once a couple turrets get knocked down.

I could turn the Rift into Shurima!

Melledoneus4 votes

No, it wasn't fun. He was storming the enemy base with like 15 turrets set up everywhere, and they attacked the enemy team's turrets as well. In the end they ended at like 7 minutes I think.

TyrekGoldenspear2 votes

Oh. Well then I guess it wouldn't be fun from the enemy's perspective. But it's like URF on passives.

But yeah, I guess that was just one bug among Azir's many, at least from what I heard. I started playing preseason 6, when they fixed most of them.

Melledoneus4 votes

You have no idea. Every patch had a bugfix for Azir.

Sinlaire1 votes

Imagine a champion so complex and broken that upon release he had a 45% winrate and yet he had 4-7 bug fixes in every patch for about 4 patches in a row with another one popping up here and there for the next several months as well.

After the first month of bug fixes he went from like 45% to 55% winrate. on the third patch he broke 60% on the experienced players and then from there for the next several months they had to both bug fix him and nerf him at the same time because every time they fixed something he became more reliable and devastating.

He received consecutive nerfs for months but still never fell under 50% win rate because they bugs kept fixing him and making him stronger at the same time. it was disgusting.

Arkatra1 votes

Ashe Q had a kind of interaction with Azir passive. Hey, it's not a big problem. Only 10-12 Azir tower on the map. https://www.youtube.com/watch?v=H0HhSE3x0VI

CeexSett1 votes

Also remember when his soldiers were coded as minions, so when they disappeared the enemy laner got XP? The enemy ended 3 levels above Azir in the end of laning phase just because of that. It was disgusting.

SlashStriker6 votes

if people keep banning him his ban rate will rise then at some point riot will nerf him

wont be hard for a skilled MasterYi Yi to deal with Yasuo Yasuo

couple of other champion that can deal with yasuo Tryndamere - refuse to die, movement slows Olaf - no cc no ult Fizz - dodges everywhere Fiora - can you predict and parry that tornado?

Fighting Yasuo away from your own ally minions and neutral monsters will limit his mobility. His skirmish potential is very good as well because of this, so be careful when initiating 2v2 and 3v3's. Submitted By Jinsuki this is something that most people ignore. Yasuo has tons of mobility around enemy units. Instead people go to the jungle to run away from him they decide to run toward the lane hoping they will escape but at the end they die

Awhegark10 votes

It is true that Yi shits on full ad yasuo. HOWEVER he can't kill full tank yasuo.

The other day i was full build master Yi with 23/2 score and i tried to fight full build tank yasuo in the jungle. He didn't move and he didnt use ult or land his tornado and yet i barely took a quarter of his health before i died.

Also you are completely wrong about fizz. Fizz can't win a fight against any decent yasuo player. His shark gets windwalled 95% of the time, and when he tries to land E yasuo will dash out it very easily.

SlashStriker1 votes

{quoted}

It is true that Yi shits on full ad yasuo. HOWEVER he can't kill full tank yasuo.

The other day i was full build master Yi with 23/2 score and i tried to fight full build tank yasuo in the jungle. He didn't move and he didnt use ult or land his tornado and yet i barely took a quarter of his health before i died.

Also you are completely wrong about fizz. Fizz can't win a fight against any decent yasuo player. His shark gets windwalled 95% of the time, and when he tries to land E yasuo will dash out it very easily.

depends what you build these are my items of choice MasterYi summoner 6 item 1419 item 3153 item 3071 item 3143 item 3742 item 3031 item 3087 item 3046 item 3102 <- vs spellcasters As you see I got nice mix between damage and defense so i don't get 1shoted

if Fizz Fizz you ults yasuo in melee range he cannot wall it or its very hard for him to predict. If you ult yasuo from long range he will definitely block it. its not just about playing a champion but mastering a champion. Even if you get counter picked if you want to master champion go ahead and play against your counter. Its tough but sooner or later you learn how to beat them

probably Yasuo can use a nerf but i personally never struggled so hard against him. I did lose but I won most lanes vs Yasuo. Maybe cause I mastered my champion to some point. For instance i see he can charge his tornado very quickly and if there are ally minions his mobility is quite strong which gives him lots outplaying potential

PermabannedGaren2 votes

{quoted}

It is true that Yi shits on full ad yasuo. HOWEVER he can't kill full tank yasuo.

The other day i was full build master Yi with 23/2 score and i tried to fight full build tank yasuo in the jungle. He didn't move and he didnt use ult or land his tornado and yet i barely took a quarter of his health before i died.

You're a liar, or omitting something like "he had elder dragon, baron, and three infernal dragons", lol.

Awhegark1 votes

No my team was the one ahead we had most of the dragons.

Fervor of battle is completely broken on tanksuo. He can be as tanky as sion while dealing the damage of an adc. Very few champions can outdamage such a monster.

PermabannedGaren1 votes

{quoted}

No my team was the one ahead we had most of the dragons.

Fervor of battle is completely broken on tanksuo. He can be as tanky as sion while dealing the damage of an adc. Very few champions can outdamage such a monster.

No, you're lying lol.

He's not nearly as tanky as a well-built Sion who farmed well, nor does he deal the damage of an ADC.

Like, how can you believe such garbage? Do you think Fervor of Battle can't be taken on ADCs or something?

A Q from Yas with fervor and triforce proc on tank Yasuo does less damage than a single auto attack from a full build ADC that went full damage.

Bruiser Yasuo is not even the best Yasuo build for dueling people, and while bruiser Yas could feasibly kill a Yi who built full glass cannon, he couldn't do it without his ult. He doesn't do enough damage to 100-0 him without Yi healing it back up, nor does he out-DPS him.

Ramyzee1 votes

{quoted}

if people keep banning him his ban rate will rise then at some point riot will nerf him

wont be hard for a skilled MasterYi Yi to deal with Yasuo Yasuo

couple of other champion that can deal with yasuo Tryndamere - refuse to die, movement slows Olaf - no cc no ult Fizz - dodges everywhere Fiora - can you predict and parry that tornado?

Fighting Yasuo away from your own ally minions and neutral monsters will limit his mobility. His skirmish potential is very good as well because of this, so be careful when initiating 2v2 and 3v3's. Submitted By Jinsuki this is something that most people ignore. Yasuo has tons of mobility around enemy units. Instead people go to the jungle to run away from him they decide to run toward the lane hoping they will escape but at the end they die

As a Galio main, he will never not be banned.

Lady Hammerlock1 votes

{quoted}

if people keep banning him his ban rate will rise then at some point riot will nerf him

wont be hard for a skilled MasterYi Yi to deal with Yasuo Yasuo

couple of other champion that can deal with yasuo Tryndamere - refuse to die, movement slows Olaf - no cc no ult Fizz - dodges everywhere Fiora - can you predict and parry that tornado?

Fighting Yasuo away from your own ally minions and neutral monsters will limit his mobility. His skirmish potential is very good as well because of this, so be careful when initiating 2v2 and 3v3's. Submitted By Jinsuki this is something that most people ignore. Yasuo has tons of mobility around enemy units. Instead people go to the jungle to run away from him they decide to run toward the lane hoping they will escape but at the end they die

Annie :instead of maxing W i advise putting 2 points in E at the minimum early on then Max W because he can't block it

Junkο3 votes

It has been only 1 day since next patch. For all we know he could have been played 10 times and won 6 times out of that.

IPromiseTomorrow4 votes

Yea that could be it. I'd the winrate persists through time though. He's going to get nerfed.

I hope that the statistics are lying cause I've never had SO much trouble against a Yasuo.

Junkο7 votes

He is probably going to be nerfed regardless. Hopefully they make him more crit based (like ult armor pen only on crit) so only tank Yasuo gets hit.

WoonStruck2 votes

AD Yasuo will need to be hit as well. Don't you worry.

The bugfixes are even more significant for crit builds because they mostly applied to crit builds.

Tank Yasuo just needs to be hit harder. AD will just need a love tap.


That said, Tank Yasuo will exist as long as Fervor is a thing. Hopefully Riot guts it.

Junkο2 votes

I don't think there is anything they can actually do to nerf AD Yasuo aside from tweaking his W and R cooldowns now that TF gives 20% CDR, since Yasuo was never balanced with it in mind and some AD Yasuo's do get TF as second/third item.

Skias1 votes

{quoted}

It has been only 1 day since next patch. For all we know he could have been played 10 times and won 6 times out of that.

He is one of the highest played champs in the game. Very unlikely.

Ulriah2 votes

Like Redmercy said, the build is more forgiving, so more people started playing him and did well even though they lack the necessary mechanics that a Yasuo player should have.

One other somewhat minor thing, his W is bugged, in the sense that he can cast it in the opposite way of an incoming skill-shot and still block it. It may not sound like much, but the first few times I encountered this bug I actually died and lost games because I didn't know about it or forgot.

Vistha Kai1 votes

A bug implies something isn't working as it was intended to.

Which isn't true, as the wall was coded to be that thick.

SithesisLord1 votes

Why was his windwall coded like that then? I mean, sure, keep saying it takes timing and skill to use properly, but it really isn´t when its coding fully nulifies said skill.

I can accept a thin windwall that only blocks projectiles coming at it from the front, not the back, but its current state, it´s a case of incompetence, really. And fully deserves a higher cooldown.

The 'x takes skill to use properly' argument just poofs into dust when the code for the ability clearly indicates that there is no true skill involved in its proper use.

Simple solutions for the issue, really.

Keep it the way it is, but increase the cooldown. Recode it partially, allowing to keep the live cooldown.

or

Riot's coding department could stop being a bunch of lazy asses and actually redo the Windwall's code from the ground up.

Riot's trying to fix some things about some champions like they´re putting a band-aid on a dam that´s entirely cracked and ready to burst apart.

Vistha Kai1 votes

Why was his windwall coded like that then? I mean, sure, keep saying it takes timing and skill to use properly, but it really isn´t when its coding fully nulifies said skill.

I'd say, it was necessary to make it function consistently, that is, so projectiles wouldn't go straight through it, due to lag, for example.

I can accept a thin windwall that only blocks projectiles coming at it from the front, not the back, but its current state, it´s a case of incompetence, really. And fully deserves a higher cooldown.

From a logical standpoint, it should block projectiles from all sides, since the wind is blowing upwards.

The 'x takes skill to use properly' argument just poofs into dust when the code for the ability clearly indicates that there is no true skill involved in its proper use.

That's true, but not for Yasuo, really. In the end without CDR Windwall is one of the highest cooldown non-ultimate abilities and Yasuo's skillcap is leaning heavily on his other basic bread'n'butter abilities, as Windwall won't save him, if he miscalculates his dash.

Simple solutions for the issue, really.

Keep it the way it is, but increase the cooldown. Recode it partially, allowing to keep the live cooldown.

I sure wouldn't mind it being recoded_(along with abilities like Annie and Akali's Qs or Ezreal and Nami's ults)_, but knowing Riot, Antarctica is going to melt before that.

Riot's trying to fix some things about some champions like they´re putting a band-aid on a dam that´s entirely cracked and ready to burst apart.

Aren't they always? An item gets buffed, champions buying it become overbearing, champions get nerfed, then again, then the item gets nerfed, champions become worthless for years. They band-aid, because fixing the problem would mean they were wrong the whole time.

Boxpencil2 votes

That bugfix only applies to critical strikes, and in the toplane bruiser yasuo build there are no critical strikes so it technically doesn't buff bruiser yasuo but mid yasuo.

IPromiseTomorrow2 votes

Well that would be a string point but, the winrate came from builds stemming from PD mostly. The PD then bruiser Yasuo build is what's getting such a ridiculous WinRate.

Boxpencil2 votes

Well I don't really wanna argue too much, but when yasuo picks PD into bruiser, they do it for the damage reduction stat, other than that they still only have like 40% crit with it, which isn't much in comparison to 100%.

Buzzkillington01 votes

Actually, PD will give him 60% crit chance which is not bad at all

GULAG 4 U1 votes

Pd is too strong atm.

Vistha Kai2 votes

Where the hell did you pull 62% winrate from?

GenghisEmo2 votes

S6 made him lower skill cap from easier crit, then the bruiser tank build great, and now a fix. He was already primed to destroy XD

The Deckowner2 votes

triforce frozen mellet

General Esdeath 2 votes

Just from the title I could tell you saw Red's video lol

Princess Íncest1 votes

56 holy fuck.

MonkeyMadness1 votes

It's the trinity force + fervor mastery + tank build meta going on right now. Neither of these things are very oppressive on its own, but if you have a champ that can make good use of all 3, you have yourself an opaf champ. And yasuo makes EXCELLENT use of all 3.

GULAG 4 U1 votes

Bug in his ult, using it causes yasuo to perform invis aa.

3K Zero1 votes

because of this shit

Yasuo item 3078 item 3022

LatetotheRace1 votes

Tanks with mobility can be very messy to deal with.

VasilisGreen1 votes

This bugfix cause another bug.... I saw it in another thread here on the boards.. When he ults, the extra AA that he usualy does after E-Q, now applies damage twice, Once when he AAs you and once when his ult animation starts.

Also, the tanksuo build had no crit at all in it, everyone was buildint Trinity force to frozen mallet and then tank. That's a 0 crit setup and the bug that was fixed was a problem when your next AA after ult would be a crit.

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