Renekton really needed an ability to instantly remove shields
and that even before damage, so don't know how I should explain for the genius coming with that idea, but Renekton almost everytime will play with ignite, so healings have no big impact to protect from him, now shields do neither, cause they will litereally block 0 damage, since it will not block even his W damage (removal being applied before damage).
What even was in their mind to start with, why give so much power to a champion that is alerdy ridiculously powerful in most of his matches that aren't against ranges, because ranges will just be afk in their turret to not be instakilled by him. Litereally I can predict he will be as problematic as tahmn kench, WHICH GUESS WHAT, HE IS STILL A TANK THAT CAN POKE FROM HALF OF THE LANE AND DEAL RIDICULOUS AMOUNT OF DAMAGE, WHILE BUILDING FULL TANK, WHAT KIND OF ADJUTSMENTS ARE THOSE RIOT? What are they meant to do, when more than half of community honestly detest to even see those champions around, and Riot is like "I bet if we make them more powerful, while maybe in future we'll place some placebo nerfs everything will be ok"
What even is their strategy? to keep the acutal players that get more sick of that game every day,and with every patch I'm sure at least 10 players quit playing this game? to attract new players? cause in that case I'm sure they do it wrong, no one will continue to play a game while they are killed everytime they come or lane, or are forced to be afk in their turret cause enemy can safe trade with them, have ridiculous amount of sustain and cc and so on, all it miss from those 2 champions are like 5 dashes (well renekton have 2, but still, his ult should be targetable dash, seems like the aoe damage, hp and flat ad are not enough for a single skill)
Unironcially in that meta, I can go afk farming malzahar on top, and I will be more viable than most of top designed champions ditched down by riot, to push the most cancerous existing champions in that place.
needs that friend...