Mordekaiser needs a serious nerf

BalancedGameLMAO·12/17/2019, 4:32:33 PM·10 votes·4,218 views

I'm tired of this goddamn champion, honestly. I'm at the point where I want to ban him virtually every game because of how ungodly annoying he is to fight. His entire kit is fundamentally toxic to the game, especially with new Conqueror.

First, let me begin by saying that he has a 52.34% win rate according to op.gg He also has a fairly high play rate, sitting at a 3.9% play rate, which is fairly high. Not the highest, mind you, but still extremely high.

To discuss Morde lets first talk about Conqueror, which is one of the things that makes him so annoying to fight. He stacks it incredibly quickly, and the extra damage healing on top of his good scalings. (.60 ratios on both his Q and his E). This healing also applies on the burn damage from his passive.

Speaking of his passive, in lane, he can basically just run at you. After level 2, there's basically no escaping him. He pulls you, autos, Qs, and then he runs at you, slowly burning your HP away. He has a shield to stop you from trying to engage against him, or negate almost all of your damage against him. He gains bonus movement, so you can't out run him unless you have a dash, but that assumes you picked after you knew they had a Mord. His pull has pretty insane range, so trying to stay away from him is extremely hard.

His kit also works too well with the items he builds. He already does DoT % based damage, so Liandry's is a no brainer. It makes him even tankier as a bruiser while also letting you burn down enemies. Building Liandry's? Why not also go Crystal Scepter? It grants a slow to make them even more screwed as they try to run from you while also granting more HP to make him tankier.

His stored damage scales off his bonus HP, so getting Liandry's+Rylai's is granting you 600 bonus HP, which extends your shield. Because you can convert that shielding into healing (50% at max rank), this just makes his kit stupidly cohesive with the items he buiilds. By that logic, let's also build Spirit visage for another 450 HP. How I'm getting effectively 300 extra HP through my shield. From here I can go tank or I can go items like Zhonya's that give me even more AP.

So I can go something like (In no particular order) Sorcerer's, Liandry's, Rylai's, Spirit Visage, Zhonya's, Thornmail and still do a rediculous amount of damage. I'm also tankier than any other character that will build those items because I'm effectively adding tons of health to myself by making my stored damage amount higher.

On top of all that, his Q still hits for 600-800 late game on single targets, which is guaranteed in ultimate. I feel his kit is extremely bloated and could use negative adjustments.

7 Comments

OneMustFall12/17/2019, 7:06:47 PM5 votes

He also has a fairly high play rate, sitting at a 3.9% play rate, which is fairly high. Not the highest, mind you, but still extremely high.

You just contradicted yourself. Is it fairly high or extremely high? Pick one.

I'll say it again, the problem with Morde is Conqueror. His WR shot up from 51% to 53% after the changes. The nerfs to Conqueror affected Ranged champions only. 15% healing and being able to stack up to 50 AP in such a short duration is insane. Morde is already fairly tanky with his items. Throwing on easily accessible healing makes him almost impossible to kill, especially if he forces a 1v1 duel with his ult.

Troll Slaiyer12/17/2019, 11:01:33 PM3 votes

hes another thing that just walks into u and autowins alot like darius , who i s also very good right now. weird

mBhJeff12/17/2019, 6:19:50 PM2 votes

Just play riven. freelo.

wolvius12/17/2019, 8:51:49 PM2 votes

Morde, cassio, maybe ryze (phaserush probably still better) have something in common that makes them stupid to face conqueror.

Conqueror gives them 50 AP compared to 30 AD ontop of them already having better healing from it due to innately lower mr on champs, this might not have mattered with old conqueror where the healing was 10% premitigated but now since its based on actual damage dealt they profit more from it.

They should just flat out nerf the amount of AP granted by conqueror, the adaptive formula it uses is rigged as fuck, 30AD ≠ 50 AP.

AD 30 x 35 =1050 gold

AP 50 x 21.75 = 1087.5 gold worth 1522.5 gold worth with Deathcap when cassio or ryze get deathcap.

If they are looking to nerf morde one place to start could be nerfing item 3191 that thing becomes 151.02% gold efficiency very quickly. item 3052 barely meets the 110% mark.

Thefrostyviking12/17/2019, 8:32:06 PM2 votes

I am fairly sure his Q does not do that much damage late with any of his standard builds against a target with even a bit MR.

Passive with Liandries+rylai´s is disgusting though, and you should see what happens when he gets away with Nashors tooth.

WoonStruck12/18/2019, 5:36:14 AM2 votes

Stop using champion.gg for data.

It isn't reliable at all and the only reason the site is still up after they stopped maintaining it is because so many people are dumb enough to pay attention to its obviously out-of-line statistics, and they're still raking in free ad revenue because of it.

KlydeFrog12/18/2019, 4:45:18 AM1 votes

I mean ww and olaf trash him so what's your point