It's been over a month and I still hate the new
.
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R was nerfed, twice. One on the duration and the second on W synergy.
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E was nerfed, the amount of slow/haste does not compete with duration of slow. I will take my 5.5 duration back instead of this 99% any day. This is especially true for slows/hastes above 65%.
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Delay and "miss chance" on Q.
What was he given?
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Less early game base damage on Q.
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Stun on double Q, which you can almost never land without an E on the target.
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Mana cost reduction.
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This doesn't mean
auto attacks faster, he just finishes his attack faster. <--- but seriously this one was nice.
What I think? He was Veigar'd.
He was given delays on his spells, have them turn into skillshots and cutoff a massive part of his reliability. [ which was a very good reason to play him ]
Veigar'd champions need a good source of CC to land their abilities. Slows will work against immobile champions, stuns will be required against mobile ones.
Zilean and Veigar can't fight mobile champions, but will bully immobile ones pretty hard. Which in my opinion makes the game so much worse because
&
basically do the same thing. Champions are reworked to be highly effective against immobile champions while mobile ones get away scot free. Does this mean Riot is planning for an anti mobility item? Summoner spell ? Mechanic ? Nerf mobile champions over the board ?
I don't know, but this is a bad time to be an immobile champion player. That's what I think. :/