Problems with Mages
We all know Mid-season mages are generally a little bit broken (
)
But I've noticed a disturbing trend in not just those mages, but ALL mages. Traditionally, it is the nrm for the two carries of a team (AD/AP) to be fairly glass cannon, doing huge damage but also requiring protection. Last ame, I was SMASHED by a frontline veigar who had over 1100 AP and an HP bar of around 4k. This was on aram, where he had very little tme to farm. This is also repeated with Lux, Brand, Malzahar... the new mage ites need to be tuned. There are less than 10 final tier items that give both AD and HP. Comparatively, a huge number of AP items give tankiness.
This needs to be tuned; it ruins the balace f carries. It makes tanks obsolete (which i'm all for) but not in the right way Instead of weakneing tanks back to their regular role (of TANKing), it replaces them with tanks who can do EVEN MORE burst damage. This is ridiculous!