Boots in league of legends.

Break It Down··2 votes·2,286 views

I am going to keep it short and simple

1:Boots should not have components 2:Boots should not give AD/AP/ARMOR/MR (raw stats) 3:Boots should give a stat that is limited and not easily accessible by other items Heres some examples

item 3006 - 35% Attackspeed is more than what you get from :item 3087 item 3094 item 3153 This should not be more than 20% , 35% is 2much. item 3009 - Balanced item i would give it 30% (+10% buff) item 3158 - Perfectly Balanced item 3111 - Remove the 25 MR, increase tenacity to 35% item 3047 - Remove Armor, Increase damage done by autos reduced to 15-20%(True anti auto-attack item) item 3020 - Balanced item 1001 - 350 gold, all upgrades cost 600 gold Introduce boots : Increases Lethality by 15 - If there's Mpen why isnt there lethality boots? Reduces physical dmg done by 10% - by putting this boots you give the choice to a player, am i going for more DMG or more DEF Reduces magical dmg done by 10% - by putting this boots you give the choice to a player, am i going for more DMG or more DEF

This will fix the overpowered TABI and MERC, removal of those 30 armor, 25 MR will mean a lot since there isn't an item worth 1100 gold that will literaly negate 2 or even at early stage 3 lethality items, or Morelo+Mpen Boots. If there's defensive boots they shouldn't give stats, rather str8 damage reduction or damage increase, not armor or mr, or armor or ap.

Because if we go by this logic, if there's boots that give Armor and MR, why isnt there boots that give Ap and AD?

let me know what you think

13 Comments

C9 Squeeky 2 votes

NO on lethality boots. There's a reason why flat armor pen got removed. You'd have to nerf assassins (who already are weak in meta) and bruisers (again, not favored compared to tanks). AD outshines AP in a 1:1 ratio with AA & AA resets. CD between autos is much shorter than CD for abilities.

I don't think you need to increase the cost of t1 boots to 350. MS isn't direct combat stats, even if it has its own uses like dodging skillshots and stutter-stepping. You shouldn't be punished by spending 50g that doesn't help you to trade/farm safely.

Tabi/Merc idea I like, though I'd probably add a small cripple FX (reduced atk speed) to tabi instead of reducing more dmg. It shouldn't punish crit builds, which are for tank-busting.

You don't need AD/AP on boots. That is what your other 5 slots are for. Selling your boots for a 6th item should also be a choice.

Break It Down1 votes

Tabi and mercs are what's the problem they're negating the Penetration items for both ad and ap , and they cost just 1100 gold!

DeloricVI2 votes

Some champions buy specific boots. If you don't like that, play a different champion.

Alright, now to sound less snarky about it.

Boots give basic stats because boots are something that, inevitably, everyone's going to buy. You can't do crazy-ass shit with boots like giving them actives or crazy passive abilities that work under certain conditions. They are meant to be passive and soft-counter items, not core parts of a build.

Also, why did you put Rapid Fire Cannon and Shiv in the same example? They're basically the same item.

Lethality boots is an awful idea because of how damage works. Magic pen on boots is fine because there are very limited sources of magic pen in the game, and mages get totally screwed by MR, much more than assassins get screwed by armor. Plus, the reason you're suggesting lethality is because armor pen doesn't exist anymore. Armor pen doesn't exist because it was too fucking strong on AD champions, and had to be completely reworked into something else. Not to mention, you could by 5 fully completed items, all with a metric shit-ton of lethality. We don't need it on boots too.

Furthermore, of course these boots have some pretty high stats. The reason for that is because, in order to get boots, you have to sacrifice an item slot. Besides, since attack speed is capped, buying those boots just pushes you towards the cap a bit. I honestly don't know why it makes that much of a difference to you. Not to mention that ADC's are one of the roles that probably have the least control of the outcome of a game right now, and this would only make them even worse. They take so long to get started, by the time they start making a difference, the game is already basically over.

And, as a side-note, why didn't you say anything about Boots of Mobility? Also, what do you think about getting rid of boot enchantments?

MagicFlyingLlama1 votes

I approve.

Typically boots are just stats with no choice, they should give options instead of a required purchase.

Marshbouy3 votes

What are you talking about? Almost every single game is a choice between the different boot options for me, unless I'm playing a mage.

Break It Down1 votes

Choice? Cool, more like every game is :Tabi, Tabi, and more Tabi, and sometimes merc treads. Cause Tabi are overpowered.

Best Ekko NA2 votes

[{quoted}](name=Break It Down,realm=NA,application-id=3ErqAdtq,discussion-id=PTPRAtgm,comment-id=000000000000,timestamp=2018-03-12T01:01:16.695+0000)

Choice? Cool, more like every game is :Tabi, Tabi, and more Tabi, and sometimes merc treads. Cause Tabi are overpowered.

But the armor isn't the part that makes them so strong. What makes Ninja Tabi powerful is the fact that every champion uses auto attacks and it blocks a percentage of damage instead of a static number, which means it scales even if you fall behind.

The AD enemy gets a lead, you get Tabi and now they're instantly useless because it gives Armor and has a busted passive that blocks a huge percentage of auto attack damage. Simply put, auto attack negation shouldn't be a mechanic that is allowed in League of Legends. Riot already removed it from Doran's Shield for the same reason, I'm not sure why they allow it to exist on boots.

Break It Down1 votes

Tabi and Merc treads negate the penetration/lethality , which costs a ton to get with just 1100 gold, they're overpowered its a fact

Best Ekko NA1 votes

[{quoted}](name=Break It Down,realm=NA,application-id=3ErqAdtq,discussion-id=PTPRAtgm,comment-id=00000000000000000000,timestamp=2018-03-12T01:40:16.406+0000)

Tabi and Merc treads negate the penetration/lethality , which costs a ton to get with just 1100 gold, they're overpowered its a fact

You can get a Chain Armor and Negatron Cloak for cheaper than those boots. I fail to see how a more expensive item with less armor / MR is the problem.

MagicFlyingLlama2 votes

{quoted}

What are you talking about? Almost every single game is a choice between the different boot options for me, unless I'm playing a mage.

Tabi vs Merc is really the only choice, and it is a choice dictated by the other team. Any other choice tends to be one you should not have made.

Marshbouy2 votes

TIL that all those Diamond+ support mains building mobility boots are wrong.

MagicFlyingLlama1 votes

{quoted}

TIL that all those Diamond+ support mains building mobility boots are wrong.

Most supports always build mobi, which is kind of the point. No other options unless you want to make the wrong choice.

RainbowCrash881 votes

I disagree.

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