My opinion about the current balance state [No QQ]
**Disclaimer: ** Disclaimer: In this thread I'll express my opinion about the current balance state of the game. Before downvoting me, don't forget I don't belong in a balance team. It's just my opinion, so treat it as such. Thanks.
Note: English isn't my mother language. I hope my text will be understandable. If not, report it to me please.
ALL BRUISERS who have % armor penetration on one spell will be replaced by flat armor penetration.
*
CONTEXT: Now offtank can still murder tanks, but they need more time or buy some item to counter them (
,
,
)*
GENERAL:
- Increase base mana regen
CONTEXT: In S4, Anivia used to have a very strong identity: a champion with a lot of weakness (super squishy, slow and so on) but a very big strenght; she was one of the best pusher in the game. Normally, you just wanted to buy two of these items for sustain
and push the lane. However, in S5, if she tries to push her lane with R->Q, she'll run OOM super quickly being useless. Now, she need all three items, so spend 8700g to do her job. Now, IMO, there's no reason to play her.
**BLAZE ** Now deals flat damage + %AP
CONTEXT: Brand's spells scale with AP, so she's supposed to build AP. However, his Blaze scales just with magic penetration. So, if he build magic penetration, he doesn't waste his passive, but his spells deal a bit less damage. If he builds AP, his Blaze doesn't do that much. I would like his kit and his build path to be coherent and clear, so he wastes no parts of his kit.
**SEAR: ** Projectile speed increased
CONTEXT: League of assassins
**TWIN FANG: ** decrease the mana costs
**NOXIOUS BLAST: ** increase the mana costs and refund a % of it, if she hits a champion.
CONTEXT: Now Cassio is punished, if she doesn't hit her NOXIOUS BLAST or use it just to zone his enemy, and rewarded, if she hits it.

H-28Q Apex Turret: Now H-28Q Apex Turret's damage and especially HPs will scale better into late game, so it can't be destroyed so easily with
+ any skill. Really, I feel so useless when I play him just for it.
GENERAL:
- Increase his base AD
- Decrease his AD per level CONTEXT: Galio is a melee mage who has a very hard time last hitting in mid lane. He need some help to do it in early game.
RESOLUTE SMITE: Enemy champions hit by Resolute Smite are marked. The next Galio's AA will deal additional magic damage. CONTEXT: Galio can't help his team outside using his ultimade. He just use his spells an AA his enemies. He need a more interesting mechanics. This change won't help him in lane because he can't AA his opponent for free
RIGHTEOUS GUST: Decrease the mana costs at earlier levels, but normalize it at later levels. CONTEXT: It deals low damage and his mana costs are pretty high

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/4W5KAnkE-tanks-vs-offtank

He does what he pleases.

LUCENT SINGULARITY: Decrease the mana cost just bit.

I didn't play him in S5. He was fine with double doran's, but now I don't know. His mana costs always was insane.

CREEPING DEATH: Now Mordekaiser or an ally unit gains movimenet speed.
CONTEXT: RIP DFG

QoL CHANGES:
- Increase his AA projectile speed
- If Swain uses Ravenous Flock, an icon will inform him how much mana he has spend (considering also his Carrion Renewal give him mana back).

ROLLING THUNDER:
- Moving leaves a path behind that boosts allied champion's movement speed by a %.
- Increase his bonus moviment speed when moving toward champions just a bit
CONTEXT: I love this champion, but, hell, how he's bad. Yes, he has good damage early game, but he has none in late game, CCs make him so useless. In teamfight He gives no contribution. It's not fun at all (stressful I would say). I find he needs major changes to be viable.
**CONTEMPT FOR THE WEAK: ** Doesn't work with minions.
CONTEXT: He have to have an hard time farming like
.
RAZOR SHURIKEN: No more static cooldown: higher CD at early levels.
CONTEXT: Farming with him is so easy. Just use your Q until level 6 and delete the enemy laner. And If the enemy laner approach him, he just W->E->Q and goes back and wait for his CD to farm with his Q. (Again) He have to have an hard time farming like
. Give his opponent one occasion to harass him.
**ABOUT OTHER CHAMPIONS: **I didn't mention a lot of champion, but I doesn't mean that I find them balanced. Maybe I just don't play them.
Thanks for reading.
Feel free to write your opinion and advices below. Don't forget to vote.
Giovarco
each game and aim for
in mid game directly. Mh... maybe my explanation wasn't clear. I don't speak English perfectly.