Change in the IP system

night42mare··1 votes·437 views

I dont know about you guys but i kinda hate how the ip system is now. The fact that you only get about 100-120 ip per win and 200-250 per win of the day is just annoying. To get a 1350 champ u gotta win at least 10 games. or more if u lose some. i hate how grindy it is for a game that is based more around competition. That it takes sooo damn long to get a nice champ. thats about 7-12 hours of gameplay. thats a bit much just to get one champ. i would suggest doubling the win reward. say 200 per win and x amount more per grade. and 400 for win of the day. that way you can focus more on the competition or casual like play at hand instead of beating your head against the wall just to get Rammus. I would like to know what you all think. take away the grind and go more for gameplay. or overflow a grind into a not so grindy game.

8 Comments

oSEXYPLATYPUSo1 votes

riot gives IP as an reward for playing the game... if they gave you more IP they lose $ cuz you wont get or use RP for champs/skins....

and now they have hextect crafting to reward you more

they are a company not a charity

night42mare1 votes

Well u can only get skins through rp for one. for two hextech is kinda terrible in my opinion with low rewards and more grind. this is just my opinion. and why use rp for champs when u get them with ip 0.o

oSEXYPLATYPUSo1 votes

cuz RIOT IS A BUSINESS NOT A CHARITY

how do you think the create all the things they do and have the servers etc ? if they gave everything for free then it wouldnt exist

it cost $ alot of it to have 6000+ employees and to create all the content they do

God Raijin1 votes

So I mean they need to make money as a company to keep going, but the price tag of the game as a whole keeps going up and up and up every single champion they release. Look Every champ the release adds 6300ip to the price tag, so what they do is lower the price of another 6300 ip champ to 4800. but that is still 4800 ip more to obtain everything in the game. Sometimes (every 3rd champ released they will lower a 4800 or less ip champion to the next tier down,

so say every 3rd champ they release would make a 4800 go down to 3150, the math to the overall cost of the game per 3 champions would be an additional (18900 - (1500x3)= 14400 and then subtract an extra 1650, that would be 12650 and then divide that by 3 champs released means that:

the TOTAL PRICE TAG of the game goes UP 4216 IP every time they release a champion

FourVsFive1 votes

The problem is T3 runes, runes are essential and should not cost an arm and a leg I feel.

oSEXYPLATYPUSo1 votes

but he isnt crying about runes he is crying about not getting more champs for free by not having enough IP gains or they costing too much IP

FourVsFive1 votes

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but he isnt crying about runes he is crying about not getting more champs for free by not having enough IP gains or they costing too much IP

Well the idea is if Runes did not cost so much you would have more IP to put towards champions making it not feel as bad as it is now.

oSEXYPLATYPUSo1 votes

but there is a reason why riot limits the amount of IP you get ... and why the champs have high IP cost... to force you to get RP .... they are a business not a charity

they have 6000+ employees to pay and plus the over head to create the game an everything it takes to support the game ... stop being hateful spoil brats and spend a lil $ to help the game you all are so damn addicted to

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