Bard Traveler's Call Chime Spawning is Bugged
In patch 5.8, Bard's passive, Traveler's Call, was changed so chimes would not spawn in the enemy jungle before 5 minutes ("SAFE AND SOUND Chimes will avoid spawning in the enemy jungle before 5 minutes").
However, if Bard walks into the enemy jungle when the first 2 chimes are spawning, then the chimes will appear in the enemy jungle. Chimes will also occasionally spawn under the enemy turret even if Bard is on his side of the map and these chimes are incredibly difficult to get (not safe and sound) during the early levels.
Thank you