all the new patches, and upcoming ones.
so first off why would riot ever remove wards and mana pots. you're basically pushing champions that don't have high mobility and are manaless out of the game. Green wards were never useless, ever.. just because the majority of people didn't buy them doesn't mean they're worthless, just means the people not buying them don't like vision. Feels like you're punishing players for warding and creating vision for you and your team. To top it off the upgraded trinkets were removed too, besides oracles. It's no longer easy to just grab the upgraded trinket that drops pink wards to easily deal with invisability champions and traps (not like anyone did that either). So it's not a question of warding being too overpowered, since most of the community didn't even do that anyways. I personally don't find myself running out of mana in lane that frequently so it hasn't directly bothered me but it's still a silly removal, now you're forcing champions that rely heavily on mana with high mana costs/usage to be forced out of lane. Sure you have those potions with dual regen but why should i have to watch how much mana i'm using while constantly being worried about getting ganked (looking at syndra) she's just about useless atm because she needs the mana regen, and ward control because of her low mobility and high mana usage. And here we have a manaless champion such as yasuo, or zed, and other low mana cost champions with high mobility. It's like the games centered around yasuo and zed. Let's go to the next patch now, why would it ever be a good idea to buff jax again? he is already broken currently with devourer and rageblade.. you can litterally solo baron, rift herald, and dragon with no runes or masteries and lifesteal ... Stop buffing champions that don't need it, why don't you buff something that needs it.. such as fiddlesticks, he's been shoved out of jungle and nerfed so many times for no reason (no he's not broken because of his ult and drain) just place a ward over the wall and theres fiddlesticks biggest counter.. his fear forces opponents to walk away from him and he can really only do dammage to one person consistently and it's not even that viable since every champion that's played now has some form of crowd control that just cancels his drain. Won't complain about the silence nerf, that was understandable, but the tether range nerf on drain.. why? it's not that hard to just walk out of it and kill him, or just cc him while he's draining.. considering just sneezing on him cancels half his kit just about. his drain and ult is just about all his dammage unless he manages to fling a crow that bounces between two champions.