A champion mega patch

XeroKimo·8/15/2018, 8:44:17 AM·4 votes·1,934 views

Hello boards I'm some no name D5 fill main, for a week and half since 8.15 came out, I decided to make a champion mega patch for fun. I've since discontinued on working on it, but I didn't want it to go to waste so I'm deciding to post it now. While it was something I did for fun, I did put some serious thought into it and the consequences the changes would make. I also do understand these things don't really ever get taken seriously by Riot, so you shouldn't either, but I am open to hearing thoughts about the changes, or some changes of you're own.

Now, I did not make the changes out of spite of certain champions, I did have 2 overarching goals behind it being:

  • Bringing back team compositions
  • Avoid major changes

Bringing back team compositions Now what do I mean by that? Well simply put, a team comp hardly matters anymore in this game, while still existing, it's current form is that of just picking meta champions, and hope the enemy team is worse than you. While I do want to keep what is currently on live servers (crazy I know), I do not wish to just return the old standard. If the enemy team picks 0 tanks, there's no need of an ADC or a high DPS champion to take it down, meanwhile if they're team is full of tanks and you got no DPS, that should matter on whether or not you get a good chance to win the game

Avoid major changes Simply put, I do not want to change how a champion feels when played after this fan made patch of mine, with the exception of maybe zyra, I just wanted to exercise my imagination with her.

How I decided to make my changes I looked at champions based on their classes. I provide a kit outline on what I think makes that class, while providing a common goal for changes if I think lots of champions are being a problem could think of one, aside from that, I just gave out thoughts one why I made certain changes. I do provide numbers as well and how I made them is by looking at their current values and sometimes their patch history to try to remember how they were like back then and made minor adjustments accordingly.

Now my original plan was to address my thoughts on every champion along with making changes to almost every champion, but since I've given up, I've really only managed to address about 40~50 champions and only really made changes to half of them. Now without farther ado, here's the list of changes I made based off patch 8.15

https://docs.google.com/document/d/1RaNR79PjkSBUObkEHVJhEqvmIjIXWtGqr3C8pb_98dU/edit?usp=sharing

5 Comments

CauseSCIENCE8/15/2018, 9:13:21 AM2 votes

You spent way too much time on this, sorry, but I doubt riot will take any notice.

XxmagezeroxX8/16/2018, 5:32:27 AM1 votes

these changes are to gut assassins. i know you people on the boards hate them, but if they don't have damage or kill pressure then they will disappear. mages have damage and utility while assassins just have damage take that away and they are nothing. these cds and damage nerfs are heavy, you haven't even taken into account most assassins are melee and have mana costs, too many straight nerfs without compensation