My conclusion about the Rengar changes
Edit: Changed the section on the Q to clarify more on what I meant by aim. Grammar. Detail on effective time to kill on ult.
I know, a Bronze five making a post like this, but as I have 82k worth of mastery on Rengo, I feel like I have the ability to post on this topic with some degree of confidence. The main problem with the new Rengo to me, is the W. Let me explain.
A Lot of people are complaining about the new passive, but when you actually think about it Rengo needs that thanks to the changes to his Q. The old Q could crit in addition to the scaling meaning that its potential damage was really high. Sure, the new Q has better scaling if you can land both hits, but a lot of that damage potential is gone because of the fact it can no longer crit, so the extra percentage AD is just to give us Rengo mains some of that damage we were missing out on back. Do I think it should be toned down a bit? Yeah, 30% feels a bit excesive, 25% I feel would be a better amount, and 35% for beating Kha'Zix feels about right.
The Q is pretty much how it used to be thanks to the bone tooth necklace changes, expect with a much longer cast time, inability to crit, and requires you to aim. As, if you miss the stab and just hit the arc you lose out on 50% of the damage. And, since both hits on the basic Q will scale with 70% of your AD you effectively will deal less damage than an AA if you miss the stab, and lose out on a potential 140% ad scaling. The empowered one has 110% ad scaling for both the arc and stab. Therefore, if you are getting attacked by Rengo provided you don't run in a straight line it isn't that hard to avoid taking the full damage of the Q.
Now the W. The problem is simple, its overloaded. Rengo's old W gave you this limited window in which you had that extra armor and MR to get rid of the APC and ADC without insta dying. However, being CCed meant that window could end up being wasted and end with you dying a horrible death. The new W gives you health back, and its empowered form breaks CC. Its a get out of jail free card that took away a main counter to Rengo, and I think RIot would of been better off keeping the Q how it was.
The E is the same as ever, move along.
The ult is an interesting case. Thanks to the eyes that show up the instant Rengo ults you really don't have any excuse if you end up being caught out by him, you had plenty of warning provided you are the closest to Rengo. What this means in effect is lets say you got the notification you are being spotted by Rengar's ulti 10 seconds before he gets there, and it takes Rengar .5 seconds to kill you once he arrives. That means in practice Rengar's time to kill in that scenario was 10.5 seconds, seeing as you were aware that Rengar was going to attack you a full 10 seconds before he got there. Plus, Rengo only crits if he attacks said marked target, so overall I feel as if the new Ulti keeps what us Rengo mains loved (and everyone else hated) about him intact, but gave everyone else a chance to react earlier and made peel even more effective against him as a result.
So that's just my two cents on the Rengo changes, please tell me what you think of the new Rengo in the comments. Also, please try to keep it civilized.