elixer that increases range of spells
If there was something like this in the game how much should it increase and how much should it costs?
If there was something like this in the game how much should it increase and how much should it costs?
would love this.
While this would be hilarious it's simply out of the question for rift. Sorry to burst your bubble.
Ryze loves suddenly outranging everyone.
Such an item would be extremely overpowered/useless; if the range is good enough it makes every champ that can use it massively buffed (and messes with ranges; Darius's pull is always set near him, and suddenly pulling you from 100 extra range is extremely unfun), and if the range isn't good enough no one wants it.

heavy breathing
I think the only way this could become a thing is if it were what blue buff gave in URF mode; it would be probably one of the hardest things to balance on Summoner's Rift due to the fact that a lot of champions' balancing comes from their spell range.
No...
what if we give it a drawback? increase range but decrease missile speed?
[{quoted}](name=Unlucky Number7,realm=NA,application-id=3ErqAdtq,discussion-id=ORGMzBgX,comment-id=0005,timestamp=2015-03-07T00:27:42.534+0000)
what if we give it a drawback? increase range but decrease missile speed?
Then you have the same overpowered/useless design, only with some added annoyingness.
Paying gold for something that WEAKENS your champion is never fun, even if it is balanced. An item could provide 100 AD and 50% AS but make the holder lose 40 armor and magic resistance; it might be balanced or even overpowered but it would be unfun still.
This still has the same problems as one without decreased missile speed; champions are balanced around a specific range (for example, Annie can't harm you outside of her short range, or Xerath having rather long range in return for squishiness and immobility), and messing with this range WILL break many champions. Annie suddenly nuking people from outside her normal threat zone makes fighting her require memorization of her normal range, potion range, and range of these with flash just to get by. In addition, champions with instant/semi instant spells would abuse this forever (Ryze doesn't care if Q lost 200 missile speed; his W is instant and all his spells are much longer range. Xerath doesn't care if his spells are slower, since all of his spells are long range and just gained even more range).
Most of particles and effects and things would be affected and some might not even work. It is graphically impossible.