A small "quality of gameplay" suggestion for Aatrox's W toggle
- Make Lifesteal, "physical vamp" (
,
), and "damage vamp" (
) healing apply in double to autoattacks enhanced by Blood Thirst (his "every third hit heals him" mode). - Make Lifesteal/"physical vamp"/"damage vamp" not apply at all to autoattacks enhanced by Blood Price (his "every third hit damages you, but damages the enemy even more" mode).
Lifesteal modification would be applied to the original autoattack--so if Phantom Hit would proc Blood Price, the entire hit wouldn't apply Lifesteal/physical vamp/damage vamp, while if Phantom Hit would proc Blood Thirst, the entire hit would apply double Lifesteal/physical vamp/damage vamp.
I think he could use some much bigger changes, but my understanding is that his W is about "do I want to heal myself up, or do I want to sacrifice my health to hurt my enemy more?" Lifesteal and the like weaken this distinction into a "do I want to heal more or do more damage and heal not quite as much."
This change, ideally, would make that distinction clear regardless of what Aatrox buys.
Thoughts? (particularly from Aatrox players)