Why not do this to Cinderhulk

Xydru·4/25/2015, 9:45:47 PM·1 votes·609 views

+450 Health +10% CDR UNIQUE Passive: Tenacity - Reduces the duration of stuns, slows, taunts, fears, blinds, polymorphs, and immobilizes by 35% UNIQUE Passive: Immolate - While in combat, deal 16 (+ 1 x level) magic damage per second to nearby enemies, ramping up to 24 (+ 1.5 x level) magic damage per second based on time in combat.

Yeah, it's basically Juggernaut with Immolate tacked on.

I thought what made tank junglers inferior was their sluggish clear speeds, not their inability to actually tank. Immolate does what it should do just fine, and the buff to gromp helped out as well, but the massive boost to tanks' health pool was simply unnecessary and overpowered. Also I liked being able to build boots that aren't item 3111, mainly item 3117.

2 Comments

LilxPaprika4/25/2015, 9:53:20 PM1 votes

lol fyi tenacity aint cheap. Juggernaut did not have immolate and if i recall correctly it only had 350 hp for the same cost.

you thought cinderhulk was op until you tried this thing.

tanks would be even tankier since it'll be easier for them to reach their desired cdr not to mention tabis can be pretty tanky.

they might have less hp but they'll have more armor/mr instead. no less tanky.

masterdragon4814/25/2015, 9:53:39 PM1 votes

I think that tenacity is a much more expensive stat than you are making it out to be. In addition, there is CDR that is coming from nowhere. What is the recipe? It isn't quite as simple as this. Also, this item would have to be much more expensive than cinderhulk currently is because of the number of stats its giving. This will make it harder to complete.

Also, as a tank, why do you need to build merc treads? I find that if I just took the CC for my team, thats great! Ninja tabi are usually my go to for boots on tanks.