I really hope the Aatrox changes don't go through, here's why
A bunch of you are probably already ready to throw rocks at me but the changes are silly. Aatrox can use some changes, but why change him in a way the unnecessarily kills an entire playstyle for him?
> - Damage changed from [75/110/145/180/215 (+60% AP)(+60% Bonus AD)] to [70/115/160/205/250 (+70% bonus AD)] > - Damage type changed from magic to physical
He loses an AP ratio on E and it's changed from magic to physical. This barely does anything for AD Aatrox, yet this is literally killing AP Aatrox for no reason whatsoever. I suggested some build neutral changes for Aatrox that would help him a lot, while possibly keeping him balanced here:
http://boards.na.leagueoflegends.com/en/c/gameplay-balance/zopGzPGV-leaked-73-patch-notes Can we avoid killing off multiple builds? League has options, that's why people like it. Unlike Dota, HotS and HoN, league allows the players to choose how they want to play their champion. Let's not change that.
Sincerely,
an Aaptrox player.