I really hope the Aatrox changes don't go through, here's why

Norak·2/26/2017, 11:45:23 PM·4 votes·1,147 views

A bunch of you are probably already ready to throw rocks at me but the changes are silly. Aatrox can use some changes, but why change him in a way the unnecessarily kills an entire playstyle for him?

> - Damage changed from [75/110/145/180/215 (+60% AP)(+60% Bonus AD)] to [70/115/160/205/250 (+70% bonus AD)] > - Damage type changed from magic to physical

He loses an AP ratio on E and it's changed from magic to physical. This barely does anything for AD Aatrox, yet this is literally killing AP Aatrox for no reason whatsoever. I suggested some build neutral changes for Aatrox that would help him a lot, while possibly keeping him balanced here:

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/zopGzPGV-leaked-73-patch-notes Can we avoid killing off multiple builds? League has options, that's why people like it. Unlike Dota, HotS and HoN, league allows the players to choose how they want to play their champion. Let's not change that.

Sincerely,

an Aaptrox player.

12 Comments

TheHappyReaperz2/27/2017, 12:07:42 AM3 votes

While I enjoyed playing AP Aatrox, with one of my favorite builds being a hybrid mix of Gunblade, Rageblade, and Nashors, the changes are quite a buff for AD Aatrox. Now, your E works with DD, BC, and scales better with the potential BoRK changes. While keeping alternative playstyles a thing is nice for Riot to do, I don't want them to keep Aatrox weak, to allow for these playstyles. Think of old AP Tryndamere or Yi. The kits of those champions were pretty severely nerfed because of how unbalanced AP builds made the game. That's not what I want to happen with Aatrox.

5050BS2/27/2017, 12:10:21 AM2 votes

Riot does not like hybrid champs other then the two they have (and only one is really liked, the other they crapped on too)

LordGeovanni2/27/2017, 12:32:02 AM1 votes

league had options? several season ago but it was hard to balance so not anymore unless you are an adc