Ung'Yorr, The Void's Exile (Void champ idea)

PensiveDig·8/11/2017, 1:19:51 AM·2 votes·290 views
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Ung'Yorr, The Void's Exile is a heavily H.P Lovecraft inspired character I realized could work in league. After reading the fiction of "At the Mountains of Madness" by H.P Lovecraft, I decided that league definitely could use a character like the "Shoggoths" depicted in the story.

What Is a Shoggoth you may ask? Well according to Lovecraftian lore, they are slaves to a species known as the "Elder Things" who made them to work as slaves in aquatic environments. Shoggoth's at one point did rebel and were notorious for brutal decapitation using limbs and tools they made out of their own flesh to smother and crush the Elder Things. Shoggoth's are depicted as large shapeless blobs which are always changing shape and sprouting new eyes, mouths, tentacles, and any other limb or organ. They are 4.572 Meters in diameter when in the shape of a sphere. They cannot speak on their own, however they can perfectly replicate any noise or word spoken to them.

Lore: Ung'Yorr is a member of a species very similar to the Shoggoth's albeit they live in the LoL universe. They are servants of the void who work manual labor the fleshy depths of the void. One of these beasts gained consciousness and struck out on it's own. It's name is Ung'Yorr. Although, it still didn't completely mind working, it was one command were instead of doing what he was told, he decided to optimize his task. It was at this point his elders banished Ung'Yorr in fear of a rebellion. Ung'Yorr wandered for centuries until he came across an odd fissure which drew him in, before he knew it he found himself underwater at the docks of Bilgewater, where he unknowingly terrorizes the citizens there.

Note: I think it would be funny if it's voicelines where those of bilgewater's people when they see Ung'Yorr. Various screaming, threats, etc. used out of context since Ung'Yorr simply doesn't understand.

Visuals: Ung'Yorr in my vision would be always moving and throbbing (Think Yorick W), sprouting various eyes and mouths all over his body. When he moves it would almost look like tank treads moving. He would be mostly black, perhaps light purple as a secondary color to go with the void theme.

Gameplay: Ung'Yorr in my mind would be a juggernaut, albeit a clumsy one. He's big, slow, and has immense strength as he would have needed to work in the void's flesh pits. His kit would mostly revolve around the idea that his body is like clay and can form itself into any tool he needs. He also does need a sense of innocence to him, as he simply doesn't understand the world he is currently in and only breaks things and kills people out of curiosity and mistakes, like a big amorphous void baby.

Kit:

Passive: Void Born Ung'Yorr's flesh is extremely flexible, granting him at all times 5 limbs to use. These limbs allow Ung'Yorr to basic Attack and use he abilities simultaneously as long as the amount of limbs needed are available. The Cooldown they are out on are affected by CDR.

Basic attacks put a limb on a 3 second cooldown

Abilities put limbs on a 2 Second cooldown

Q: Outworld strength Cost: 80/85/90/95/100 Mana + 3 Limbs, CD: 20/18/16/14/12

Ung'Yorr rapidly stretches out 3 limbs, launching them out in succession (Skill shots), each dealing 15 + 90/100/110/120/130% AD Physical damage and slowing for 25% each. If all 3 land on the same enemy champion, he pulls the into melee range, making horrible screaming noises all the while.

W: Flesh Reclamation Cost: 30 Mana + 1 Limb, CD: 10/9.5/9/8.5/8

Passive: Ung'yorr's Attacks and Spell hits reduce the cooldown of his next limb by 0.25 seconds.

Active: Ung'Yorr's next auto attack becomes empowered dealing an extra 20% AD. If he kills a minion then Gah'Thoth replenishes 30 Mana. If Gah'Thoth Attacks an enemy champion, he replenishes 2 Limbs instantly.

E: Rip and Tear Cost: 60 Mana + 3 Limbs, CD: 10/8/7/6/5

Ung'Yorr reels back then rapidly slams the area in front of him, dealing 30 + 30/50/70/90/110% AD each hit, for a total of 90 + 90/150/210/270/330% AD in front of him. The speed of these slams have a 1 second pause in between, affected by CDR.

R: Madness Cost: 100 Mana, CD: 100/80/60

Ung'Yorr Sprouts a gnashing maw in front of him, dealing 100 + 200% AD + 20% of targets missing health over 5 seconds. While this ability is active, Ung'Yorr is slowed by 15% (Unaffected by slow reduction). Any champs that die to this ability heal Ung'Yorr for 20% of their HP.

Note: The point of his passive is too allow Ung'Yorr to utilize Auto attacks and abilities at the same time without making it too powerful. He can use any ability during another as long as he has enough limbs to do so, making a fairly high skill floor and ceiling. For example, You can Q during his ult and E during his W.

Anyways thanks for reading. I'd love to read any criticism or questions in the comments.

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